Paramecium
Prince
- Joined
- Jul 14, 2016
- Messages
- 346
I would not say that Tradition has an optimal number of cities which you should directly control. From the viewpoint of the guilds, the optimum is somewhere between 3 and 7 cities. One of each guild will be in your capital, then you have two others to put in different cities. From my personal experience I would say you should found 5 cities and build in each secondary city one writer or artist guild. Depending from that point, if you reach musicians, will you have founded two more cities or captured two? Or do you have developed your secondary cities so far, that you can build another guild in one of them? That is highly depending on the question if your secondary cities have enough food and growth to support those extra specialists, because traditions secondary cities dont benifit of the food reduction for specialists.
Considering the early expansion with Tradition, you should not spam to many settlers. Your early settlers will be build, in most cases regardless of social policy build, in your capital. But building too many settlers will cripple your capital, it wont grow and wont spent hammers on other important things. In my opinion, for Tradition's early expansion are two priorities, get your monopoly and maybe a natural wonder or additional luxuries. And yeah, try to avoid to settle in locations where food will become a problem.
But back to the question of the OP. In general, Tradtion will have a stronger science game later in the game. Early on, it is has no advantages until your 4th social policy and then it is the question, do you have the ressources to work the scientist slot in your capital? Will you have build all the councils and herbalists to get the advantage of the extra science?
If you look straight up, Tradition wont outscale Progress in terms of science in the early game, progress doesnt have to do anything to get extra science, only grow its capital and connect its city, something you will do nonetheless. But as Tradition, you might build quite soon the councils, but the herbalist? In every city, even without plantations and forests/jungles? I dont think so. And after the food increase for specialists, I am not that sure if you will work all the time the scientist, the arist for extra culture and the engineer for extra production is imo way more important in the early game. And working three specialists in the early game when your capital is somewhere between 5 to 10 pop is quite risky.
Considering the early expansion with Tradition, you should not spam to many settlers. Your early settlers will be build, in most cases regardless of social policy build, in your capital. But building too many settlers will cripple your capital, it wont grow and wont spent hammers on other important things. In my opinion, for Tradition's early expansion are two priorities, get your monopoly and maybe a natural wonder or additional luxuries. And yeah, try to avoid to settle in locations where food will become a problem.
But back to the question of the OP. In general, Tradtion will have a stronger science game later in the game. Early on, it is has no advantages until your 4th social policy and then it is the question, do you have the ressources to work the scientist slot in your capital? Will you have build all the councils and herbalists to get the advantage of the extra science?
If you look straight up, Tradition wont outscale Progress in terms of science in the early game, progress doesnt have to do anything to get extra science, only grow its capital and connect its city, something you will do nonetheless. But as Tradition, you might build quite soon the councils, but the herbalist? In every city, even without plantations and forests/jungles? I dont think so. And after the food increase for specialists, I am not that sure if you will work all the time the scientist, the arist for extra culture and the engineer for extra production is imo way more important in the early game. And working three specialists in the early game when your capital is somewhere between 5 to 10 pop is quite risky.