[R&F] Screencap compilation

Giskler

+1 Sleuthing
Joined
May 19, 2007
Messages
3,164
Location
Norway
I decided to compile all the screencapped info in one place so people don't have to wade through a 40+ page thread to find it all. I also noticed not even bite or Arioch have all the info collected thus far so this should fill some gaps.

Spoiler Ages :

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Spoiler Alliances :

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Tier 2 bonuses
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Tier 3 bonuses (TIER 2 IS OUTDATED IN THESE)
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Spoiler Buildings :

Ferris Wheel
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Aquarium
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Aquatics Center
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Food Market
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Shopping Mall
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Spoiler Casus Belli :

Golden Age War
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Ideological War
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War of Retribution
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Spoiler City states :

Changed suzerain bonuses

Carthage
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Jerusalem
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Preslav
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Spoiler Civilizations :

America
* All diplomatic policy slots in the current government are converted to Wildcard slots.
Spoiler Screencap :

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Brazil
* Gains Copacabana unique district.
Spoiler Screencap :

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Egypt
* Trading with Allies earns twice as many bonus Alliance Points.
Spoiler Screencap :

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Spain
* +2 Loyalty per turn for cities with a Mission improvement adjacent to the City Center and not on your original Capital's continent.
Spoiler Screencap :

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Sumeria
* Their Alliances gain Alliance Points for being at war with a common foe.
Spoiler Screencap :

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Spoiler Dedications :

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Spoiler Districts :

New Districts

Copacabana
* Unique district to Brazil. Replaces the Water Park district, and provides +2 Amenities. Also unlocks the Carnival project, which grants an additional +1 Amenity when underway and a variety of Great People points once completed. Cannot be built in a city with a Street Carnival. Cannot be built on Reef.
Spoiler French screencap :

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Ikanda (Zulu hype)
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Water Park
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Changes to old Districts

Royal Navy Dockyard
* Now gives +2 loyalty on home continent and +4 loyalty on foreign continents.
* Stacked trade route removed.
Spoiler French screencap :

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Theatre Square
* Now gives +2 culture per adjacent wonder (up from +1).
Spoiler Screencap confirming it :

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Spoiler Emergencies :

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Spoiler Great People :

New great people

Ferdinand Magellan
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Changed great people

Ghenghis Khan (replaced with Timur)
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Irene of Athens
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Mimar Sinan
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Themistocles
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Æthelflæd
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Spoiler Hidden Agendas :

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* Sympathizer is Dark Age lover (+6 if you are in a Dark Age).


Spoiler Historic Moments :

Major moments
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Minor moments
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Spoiler Improvements :

Polder
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Spoiler Loyalty :

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Loyalty screen after capturing a city
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Spoiler Natural Wonders :

Delicate Arch
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Lake Retba
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Mount Roraima
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Ubsunur Hollow
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Zhangye Danxia
* Three til impassable natural wonder. Provides +2 Great General points per turn and +2 Great Merchant points per turn if you own at least one tile.
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Spoiler Resources :

Amber
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Olives
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Turtles
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Spoiler Spy missions :

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Spoiler Technologies :

New Eureka requirements

Chemistry
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Steel
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Spoiler Units :

Drone
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Highlander
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Hwacha
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Pike and Shot
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Spec Ops
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Supply Convoy
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Spoiler World Wonders :

New World Wonders

Amundsen-Scott Research Station
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Casa de Contratación
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Kilwa Kisiwani
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St. Basil's Cathedral
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Statue of Liberty
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Taj Mahal
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Temple of Artemis
* Base Cost: 180 Production
* Requires: Archery
* Yield: +4 Food, +3 Housing
* Each Camp, Pasture and Plantation improvement within 4 tiles of this wonder provides +1 Amenity. Must be placed adjacent to a Camp improvement.
Spoiler German screencap :

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Changed World Wonders

Colosseum
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Great Library
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You're doing the Lord's work, @Giskler .
 
You know what would be icing on the cake?
A proof regarding chopping yields - rebalanced or still the same?

If they still have the same yield and overflow can still be boosted by policies, Magnus might be completely unbalanced - we would need to go to the barricades demanding a fix IMO.

I cannot imagine no one chopped anything during all those streams?
 
Wow! Thanks for your hard work, Mr. Giskler. Your sleuthing skills and screencapping talents have definitely leveled up. :)
 
You know what would be icing on the cake?
A proof regarding chopping yields - rebalanced or still the same?

If they still have the same yield and overflow can still be boosted by policies, Magnus might be completely unbalanced - we would need to go to the barricades demanding a fix IMO.

I cannot imagine no one chopped anything during all those streams?
Plenty of chopping, but I wasn't looking for that specifically. I can go back and check.
 
@Giskler have you noticed if Buenos Aires is still the same or if it has been changed?
 
From what I saw in streams base chopping yields themselves didn't seem to have changed, but I don't know about in conjunction with percentage cards.
 
@Giskler have you noticed if Buenos Aires is still the same or if it has been changed?
I'm fairly certain all city states are the same except the three I posted + Vilnius. And obviously the replacement ones (Antioch, Babylon). Obviously this can still change before release. I went over and checked for all of them after I found Carthage and Jerusalem. I can double check for Buenos Aires, but I think it was the same.
 
I'm fairly certain all city states are the same except the three I posted + Vilnius. And obviously the replacement ones (Antioch, Babylon). Obviously this can still change before release. I went over and checked for all of them after I found Carthage and Jerusalem. I can double check for Buenos Aires, but I think it was the same.

No problem. I was just thinking of how powerful Buenos Aires could be for maintaining happiness (and therefore loyalty) and how useful it would be to Scotland.
 
Am I misreading the Food Market tooltip? Can it really be that bad? How about +1 food for every adjacent farm? +1 Gold for every adjacent Plantation?
 
I can understand the removal of Defensive Pacts but I am actually surprised that Research Agreements were scrapped and added as a random(ish) Boost in Science Alliance.
 
I can understand the removal of Defensive Pacts but I am actually surprised that Research Agreements were scrapped and added as a random(ish) Boost in Science Alliance.

They want to slow down science. You can still get a research agreement with the 2nd level alliance but it is going to take a little more work. I think that’s fair.
 
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