Discussion in 'Civ6 - General Discussions' started by Giskler, Jan 26, 2018.
Ceding cities I've already occupied or ceding cities I haven't touched?
Well, cities you have already occupied and are then ceded to you have no occupation malus.
I mean if I capture a city in a war with a civ and if that civ cedes that city to me in the peace negotiations.
you mean no occupation -5 loyalty malus?
Yep, they don't have any -5 after the peace deal. That's just during occupation while you are fighting the war.
What would golf courses look like on snow or tundra tiles in-game?
That makes sense. Can you also look if there's still the buggy red colored phrase under the yield icons in the occupied city panel: "OCCUPIED: NO GROWTH"? Thanks a lot.
Geez, I might have to turn day and night back on--that looks beautiful. I've had it off for so long I forgot it was a thing.
Neighboorhood with Shopping Mall built.
Fully completed Water Park.
District purchase costs.
Autocratic Legacy has been changed.
That's pretty potent.
Hmm, I'm not sure I agree, it's like a beefed-up God King basically. Early on you're looking at like +2 maximum, and later on (very late) it's +4. That's a tough sell to me on a wildcard slot.
Legacy Cards stack with the Government bonus. So with Autocracy + Autocracy Legacy with Palace, Gov Plaza, and a tier 1 building, you're looking at +6 to each yield early. Totally worth it, just for Production and Food.
If you're getting +3 (to double to +6), then you have tier 2 governments available (because you have unlocked the second building). In which case, you're running Autocracy at the expense of extra policy slots. That's a pretty big thing to give up.
I think Eagle is saying that the Government plaza district itself, without any buildings, will also count for +1 therefore giving +3 overall. I don't know if this is actually the case in the game though.
Ah, I see. That may be the case, +3 to all yields in the capital is a little bit stronger early on. I could see running it in a Wildcard slot in some cases, though they're pretty hotly contested.
It says it gives additional housing as you progress, but I have not found anything in civilopedia. Is this description wrong?
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