cpt.tripps.2012
Warlord
- Joined
- May 25, 2012
- Messages
- 176
So I added some XML script to allow the Exocomp units to scrub the radiation, but in trials, it says it will take over 2 million turns to scrub the radiation. Any Ideas?
Code:
<BuildInfo>
<Type>BUILD_SCRUB_FALLOUT</Type>
<Description>TXT_KEY_BUILD_SCRUBIT</Description>
<Help/>
<PrereqTech>NONE</PrereqTech>
<iTime>300</iTime>
<iCost>25</iCost>
<bKill>0</bKill>
<ImprovementType>NONE</ImprovementType>
<RouteType>NONE</RouteType>
<EntityEvent>ENTITY_EVENT_IRRIGATE</EntityEvent>
<FeatureStructs>
<FeatureStruct>
<FeatureType>FEATURE_FALLOUT</FeatureType>
<PrereqTech>NONE</PrereqTech>
<iTime>300</iTime>
<iProduction>0</iProduction>
<bRemove>1</bRemove>
</FeatureStruct>
</FeatureStructs>
<HotKey>KB_S</HotKey>
<bAltDown>0</bAltDown>
<bShiftDown>0</bShiftDown>
<bCtrlDown>0</bCtrlDown>
<iHotKeyPriority>1</iHotKeyPriority>
<Button>,Art/Interface/Buttons/Builds/BuildScrubFallout.dds,Art/Interface/Buttons/Actions_Builds_LeaderHeads_Specialists_Atlas.dds,2,8</Button>
</BuildInfo>