Vadus
pretend the impossible
Hi,
snafusmith created some planets here, which would perfectly fit into my space mod. These planets, stars, etc exist as map-features, because it is the easiest way to place some custom objects on the map (since the Civ4 default meshes for hills and mountains are not used). Unfortunately these features disappear, after a city is built on the same tile. I think, this is handled by the SDK.
Could a SDK-expert have a look into the SDK, if this "functionality" can be swiched off ?
snafusmith created some planets here, which would perfectly fit into my space mod. These planets, stars, etc exist as map-features, because it is the easiest way to place some custom objects on the map (since the Civ4 default meshes for hills and mountains are not used). Unfortunately these features disappear, after a city is built on the same tile. I think, this is handled by the SDK.
Could a SDK-expert have a look into the SDK, if this "functionality" can be swiched off ?