Setting True Start Locations in World Builder

TalyonUngol

Chieftain
Joined
Feb 13, 2020
Messages
12
How do I set True Start Locations on my new map that Ive worked on?

The mod/map that I took from the workshop had it enabled, but when I started to work on it, all the True Start locations was removed for some reason. How do I put it back in so it works properly? Nothing was removed for their locations, so I dont understand. I was putting in 'starting' locations in the advanced menu but it wasn't for some reason working when I saved my map, then loaded it up in a single player.


Any ideas what I can do? I know that modders/mappers have made TSL but I dont know how they did it.
 
AFAIK you need to activate the advanced option of the WB to set up starting positions.

If you're using one of YnAMP maps as a base, those don't have TSL set in the WB, the mechanism is different and you'll have to add them manually if you want to directly use your map after editing it in the WB, or you'll have to convert it to a mod in YnAMP format (using the tutorials in the YnAMP subforum) and use the XML method (then you can copy/paste/edit the xml of the original map)
 
I am using one of the YNAMP maps as a base... well its required for this mod at least. Its the Optimized World Map.

And... alright ill figure this out. headache inbound lmao
 
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