Sanguivorant
Submitter
Hello.
So I am thinking of making an Insurgents mod, which allows you to play as a terror organization.
The main features of the mod will include a unit called the Insurgent, which acts pretty much like a privateer and can only be detected by spies. It can switch into a Sleeper unit, which behaves like a Spy and can be moved (Paradropped) anywhere. The Insurgent can construct a terror cell on a tile, which gives you cultural control over the tile as well as provide defence.
Most of these are easy to mod in, but there are some questions I have:
1) Is there any way to make it so that terror cells are automatically pillaged if you do not have a unit inside of it?
2) Is there any way to make it so that a terror cell has a chance to spawn a unit on its tile?
3) How do I make it so that I can upgrade a unit into a different unit for free and on any tile?
Thanks for helping me if you can.
So I am thinking of making an Insurgents mod, which allows you to play as a terror organization.
The main features of the mod will include a unit called the Insurgent, which acts pretty much like a privateer and can only be detected by spies. It can switch into a Sleeper unit, which behaves like a Spy and can be moved (Paradropped) anywhere. The Insurgent can construct a terror cell on a tile, which gives you cultural control over the tile as well as provide defence.
Most of these are easy to mod in, but there are some questions I have:
1) Is there any way to make it so that terror cells are automatically pillaged if you do not have a unit inside of it?
2) Is there any way to make it so that a terror cell has a chance to spawn a unit on its tile?
3) How do I make it so that I can upgrade a unit into a different unit for free and on any tile?
Thanks for helping me if you can.