Hi all, I'm new to the game (about 120 hours in). I've played Civ II and Civ III in the past but not extensively. I am a mac user, have BNW + Korea + Spain & Hun (no G&K and other unlisted civs). Currently I'm playing on my second King difficulty and it's going smooth as Shoshone aiming for scientific victory. My first King game was as Zulus going for Honor/domination but I gave up halfway. The following questions are a mix of game mechanics that I do not fully understand yet and of what came up during my previous sessions.
Religions
Espionage
Workers
Golden Era
Domination Victory
That's it for now! I do have more questions but that will be for later. Thank you in advance for your responses.
Religions
- Do faith-purchased buildings like pagoda or cathedrals loose effectiveness if the city gets converted? If not, is it beneficial to have other civs spread their religions to you so you can purchase their faith buildings, then convert back to your religion later?
- If your holy city has been converted, which religion do your great prophets spread? Native or converted?
- How do you use inquisitor to protect your city? Just by having them garrison in the city? Do they account for unit upkeep gold?
- Religious purchase prices increase every era, but do their power increase as well? For example, would a missionary purchased from the renaissance has different spread religion strength from one that's purchased from another era?
Espionage
- When I successfully steal a tech, sometimes the civ's leader will notice I have stolen their tech but sometimes I don't get a prompt from them at all. Does it mean that sometimes the civ doesn't even notice their tech has been stolen? If so, how can I be sure I can steal their tech while keeping them in the blind (to preserve diplomatic relationship)?
- When a civ has no tech to steal from, is there a benefit to keep your spy there still or should you move your spy immediately to a new location?
- How does rigging a city-state work? Do you gain influence over them or is this used only for reducing another civ's influence, or both? If you rig a city-state that is currently with another civ, will another civ hates you for it?
Workers
- Regarding Route to Mode, will the worker start creating road from their current hex or will they smartly move to a pre-existing road then start from there?
- Is there a way to control their automated behavior? Like do not remove forest/jungle, or stay within a designated city's parameters? Whenever I settle faraway (for example an island), some of these workers would cross the ocean though I don't want them to (i.e. I'm just a few turns away from earning enough gold to purchase a worker in the new city)
- Is there an option to reforest/plant trees in Civ V?
Golden Era
- What happens to extra happiness during Golden Age? Wasted?
- If you're about to enter Golden Age, and you use Great Artist or complete Taj Mahal and force a Golden Age, when that Golden Age has ended, will your Golden Age meter drop back to zero or retain fully its previous value?
- What should I focus on during Golden Age?
Domination Victory
- How do you juggle between happiness, diplomatic relationships (so that everyone will not hate you?) and keeping up with the unit cost? Seems like when I played for domination, I always run into happiness/gold deficiency very often.
- What to do with your military units after you've made peace with another civ? They are just standing there chipping away your gold.
- I've buffed my army but not even one of the city-states is intimated by my military strength, thus I couldn't get their tributes. How much army do I need in order to intimidate them? Is this a wise choice to do? Given that you will anger city-states and potentially be denounced by other civs that you would want to retain good relationships with.
That's it for now! I do have more questions but that will be for later. Thank you in advance for your responses.