I am trying to get Sevomod (latest & greatest version) working through PitBoss for a 3-player game (2 off the same LAN, one through multiplayer). I get Pitboss loaded with the mod (on my P-III it takes a long time, but it does come up) working, but each time I try to connect to PitBoss Civ IV disconnects on the machines trying to connect to it. I've tried this through our wireless connection and hard-wiring in, but both ways it crashes.
Any idea what could be wrong? It looks like there is a handshake going on with the server since it says "Disconnected" on there - that's why I'm wondering if the problem is with Sevomod itself. I thought I was able to use PitBoss with older versions of SevoMod.
I'm trying to use PB since I am getting persistent OOC errors when trying to play via direct IP. PB is an elegant way to combine direct IP and "over the internet" play for us.
Any idea what could be wrong? It looks like there is a handshake going on with the server since it says "Disconnected" on there - that's why I'm wondering if the problem is with Sevomod itself. I thought I was able to use PitBoss with older versions of SevoMod.
I'm trying to use PB since I am getting persistent OOC errors when trying to play via direct IP. PB is an elegant way to combine direct IP and "over the internet" play for us.