Wouldn't want to lose him.rrau wrote that Shaka had change his civics to Slavery the turn before [Do we know that this means he has just researched BW?], this Worker may have had orders that pre-dates the discovery of Bronze Working? Good point. I'd still like to know how far along he is on his chop.He could disappear on a new mission? Of course, if that's mining copper, then we would want to steal the worker
I remember that it took a while before he built another Archer, unless I stole his worker! That's good to know. I found Axes to be quite effective against Impi. No doubt. However, having to build Axes does throw off the road to Oracle and Bureaucracy. Having our second city up and running quickly would allow the capital to work on wonders. That means important to get Cow pastured and hills mined. If we go to war, the deveopment plan may indeed need some revision.
Shaka's Worker could be used to build a road back to our cities. What about escort?
Wouldn't that require the worker to move onto several jungle squares blind to some adjacent squares where barbs might be waiting? Are you thinking that we want to use our warrior to explore Zulu territory and beyond? Would you have the scout explore further west or cross territory while he (perhaps) can?Don't beat yourself up about it too much rrau.
Some possible damage control:
1) If we work clams instead of gold for three turns and chop an extra forest, we can get the settler out on turn 41. 15 beakers are lost, but with the gold from the hut, we can run at 100% every turn now. Sounds good.
2) If we steal the worker next turn and can get him home unescorted, we can have all 4 workers on the cows on the turn borders expand, so there is no delay in population growth for PH City.
Wouldn't that require the worker to move onto several jungle squares blind to some adjacent squares where barbs might be waiting? Are you thinking that we want to use our warrior to explore Zulu territory and beyond? Would you have the scout explore further west or cross territory while he (perhaps) can?
Still interested in opinion on state of Shaka's research, particularly significance of Slavery switch. Does that mean BW just researched and therefore any copper in the cross just being revealed.
38: I notice after I pop the hut (38g)and decide to go ahead and move workers, that I have a new worker in the capital and realized I messed up. I submitted the save as I just threw the whole plan in the trash with my mistake.![]()
SCT is right! Its happened and now we need to work together to figure out how to take advantage of it!Don't beat yourself up about it too much rrau.
Okay, next plan.
Would it help our effort to acquire CoL's faster by chopping 2 forests into the Settler while working Clams, Fish, Gold and Copper. Settler would be out on turn 42. That should give us 13 beaker carryover? Perhaps these beakers are not enough to matter.1) If we work clams instead of gold for three turns and chop an extra forest, we can get the settler out on turn 41. 15 beakers are lost, but with the gold from the hut, we can run at 100% every turn now.
2) If we steal the worker next turn and can get him home unescorted, we can have all 4 workers on the cows on the turn borders expand, so there is no delay in population growth for PH City.
Getting the info on Shaka's terrain and, perhaps, shutting Shaka down a bit, may be worth this risk?Worker moving unescorted would obviously have a few turns of possibly being killed. Is the risk worth getting cows pastured a turn sooner? Maybe not.
Is it better to go west through the jungle or head north, skirting Shaka's territory, to see what is north of him. Although I do think the jungle may be there to separate civs. What is more important, to meet other civs or get a complete picture of Shaka's land? Or can the Warrior alone complete the snapshot?Yes, I was thinking warrior could explore Zulu territory and scout could go West. Maybe scout will find more AI or more huts.
This is what I have noticed as well, immediate switch to Slavery and movement to mine.I always assumed that AI switched to slavery immediately after BW, but I can test it. Either way, it seems that AI wouldn't send a worker to chop when copper is unmined, given that both chopping and copper require BW. Why would Shaka choose to chop before mining copper in the FC?
@rrau - Are you intending to play through turn 45?![]()
No, a new plan needs to be formed and I thought this was a good breaking spot.
Worker moving unescorted would obviously have a few turns of possibly being killed. Is the risk worth getting cows pastured a turn sooner? Maybe not. Unless this one turn is critical, the worker would seem too valuable to risk as he will be useful for the long term.
Yes, I was thinking warrior could explore Zulu territory and scout could go West. Maybe scout will find more AI or more huts. That's my inclination too. What useful could the worker do without putting his survival at risk trying to get all the way home. He could at the least provide early warning of a Skaka attack.
I always assumed that AI switched to slavery immediately after BW, but I can test it. Either way, it seems that AI wouldn't send a worker to chop when copper is unmined, given that both chopping and copper require BW. Why would Shaka choose to chop before mining copper in the FC?
The save has been uploaded to the GOTM Server. You may download it and have a look for yourself.Can we get some updated screenshots of the capital and surrounding worker placements?
Yes, and the steal may do as much to ****** Shaka's development, especially with all that forest, than to wait until Horses may become available.If we steal the worker (which we may not need to with the extra) it will get shaka building archers. If he goes for AH and sends a settler there to horses we can steal his worker on the horses though this is more dangerous. He wont attack and kill us on that forest hill so the worker is an easy steal.
I think we'll be trying to take Shaka out of this game, the question is what is the fastest way?![]()
Well, I don't think Shaka is going to build any?I think you mean "what is the way that will get us most wonders" ?![]()
You're confident he wouldn't at least try if he has a third archer readily available?You can always try to analyze his production. I can do that when I have time.
We definitely need a new plan. Normally I love to have workers but 4 workers to 1 city is a bit on the generous side. Yes, but it won't cost us anything immediately and will certainly be increasingly helpful over time. As leif suggests, the greater gain may be in retarding Shaka'a development. SCT thinks he is likely to have only one worker, so he'd have to build another one before he could chop archers or further improve tiles. If we can get axes to Zululand before he hooks horses or a metal, then we will be in control and he will fairly soon become a source of additional city(s), plus we will be able to proceed efficiently with our own development. I guess we can have all the tiles roaded and prechopped for wonders. I don't think chopping more woods is the thing to do when we have math coming and marble for increased hammers. Agreed, though chopping an axe and getting him to the horses quickly via some extra roads might prove important.
If we steal the worker (which we may not need to with the extra) it will get shaka building archers. If he goes for AH and sends a settler there to horses we can steal his worker on the horses though this is more dangerous. Could we have an axe by the time Shaka expands and researches AH? Since chariots will trump any unit we will be able to build soon, the potential inability to prevent Shaka from hooking the horses worries me about the worker steal. Shaka could put some excess archers on the isthmus to block us (though I've never seen the AI act that cleverly). He wont attack and kill us on that forest hill so the worker is an easy steal.
Still interested in opinion on state of Shaka's research, particularly significance of Slavery switch. Does that mean BW just researched and therefore any copper in the cross just being revealed.
Just tested this. I put 13 Shakas on the same map, and I gave myself Alpha to keep track of their techs. Without fail, I get a "Shaka has adopted slavery" message the turn after BW shows up on one of their tech lists. I think we can assume our Shaka researched BW the turn before we saw the slavery message.
With three Workers in our core area, how badly do we need him to improve PH city?If we do steal the worker, what to do with him? He could start building roads. Or the warrior could escort him far enough until it was within range of PH City's fogbusting. If he tries to get back unescorted, there would be 2 turns where he could possibly end a turn next to a barb. On one of those turns, there is 1 danger tile, and on the other turn, there are 2 danger tiles.