Frederiksberg
Deity
Mad Professor said:Just as well I've done enough Physics to understand what you're talking about
For a brief moment I even considered to explain how you should take the derivative of the function you want to optimize and determine when it goes below zero

Mad Professor said:Your point about hammers being possibly a limiting factor is valid, but we should investigate carefully the captured wonders thought. Why use our own hammers when we can use someone else's? On the hammers thing of course, the early, cheaper wonders are obviously better since they score just as well for us. I would think therefore that achieving an early victory would generally result in a higher W(t)/t than a later one. Generally.
Captured Wonders are not free because it costs hammers to build the units that are going to do the capturing. Since most units will capture more than one Wonder it is, however, likely that we can strike a good deal here. Particularly if the captured Wonders are expensive and/or the units are built in a city with the Heroic Epic. Captured Wonders may also cost beakers if the captured city is not able to pay for the extra maintenance incurred.
Early victory is not necessarily scoring well because in the initial phase we need to invest most hammers in founding and improving cities. Thus it's likely that we have only a single Wonder after say 50 turns and thus a meager score of 5/50=0.1. I'm sure this is much below the winning score in this competition.
leif erikson said:The spreadsheet is organized by listing the wonders in order of the techs as they appear in the tech tree.
Thanks for the spreadsheet. I wish it had a column with the hammer cost of the Wonders

leif erikson said:I think we might also have to consider The Apostolic Palace and, if we get far enough, The United Nations must builds. I have had too many problems in games where some knucklehead who controlled the AP screwed up my plans by ending a war I needed to win. Or worse, gave back a city I took that had wonders in it that I needed, a real problem for us in this game should it happen.
I agree with building the Apostolic Palace. Even a late Religious victory is possible if we stay away from Mass Media (Can anyone confirm this?). And it would give us good control of when to win the game.
leif erikson said:Not sure we will want to go up the religious leg of the tech tree with so much else to consider.
I think we should at least test the implications of founding some early religions since there is good synergy with producing many Prophets for Shrines and winning a religious victory.