Screen Shot:
Turn 120/750 (1000 BC)
Cancel actions of Worker 1, Worker 3 and Worker 4, all of whom are building a cottage 1S of Bedrock.
Delhi: move citizen from the PHill mine to the GRiv farm. Citizens
(6) are working 2 Corn, Copper, cottage,
GRiv farm and GHill mine.
Remove the Mids sign on the PHill Forest E-E-NE of Delhi. In a test game, I accidentally chopped this forest, which is outside Delhis BFC. As a result, I could not complete the Pyramids on T133.
Math: 47 beakers
0% Research: 0 per turn
0% Espionage: 4 per turn
100% Gold: 20 per turn, 169 in the bank
After End Turn:
Riverdale's borders expand
Turn 121/750 (975 BC)
Set research to
10%
Move settler to the Oasis tile.
Delhi: Whip Granary
(130/90 hammers) for 2 pops Citizens (4) work 2 Corn, Copper and cottage
Riverdale: Whip Granary
(109/90 hammers) for 1 pop Citizen works the most mature cottage
Workers 1, Worker 3 and Worker 4 move W-SW of Bedrock and begin cottage on flood plains tile.
Worker 2 builds cottage 1W of Riverdale.
Math: 48 beakers
10% Research: 3 per turn
0% Espionage: 4 per turn
90% Gold: 11 per turn, 189 in the bank
After End Turn:
The whip was applied in Delhi
The whip was applied in Riverdale
Delhi finishes: Granary
A Hamlet was built near Delhi
Riverdale grows to size 2
Riverdale finishes: Granary
Turn 122/750 (950 BC)
Set research to 100%
Delhi: Complete Granary. Set build to Pyramids.
92 hammers total this turn.
Riverdale: Complete Granary. Continue building Confucian Temple.
Riverdale: Move new citizen from farm to cottage. City is now working 2 cottages.
Wheaton: Settle 1N of the Oasis. Set build to Granary. Citizen works the Oasis tile.
Warrior 3 moves 1S into Wheaton and is fortified there.
Stop Worker 3s action at the end of the turn.
Math: 52 beakers
Delhi begins: The Pyramids (69 turns)
Wheaton founded
Wheaton begins: Granary (90 turns)
100% Research: 41 per turn
0% Espionage: 4 per turn
0% Gold: -21 per turn, 200 in the bank
Turn 123/750 (925 BC)
Delhi: Switch build from Pyramids to Confucian Temple (for 1 turn only).
Delhi: Pyramids (92 hammers)
Worker 3 moves to cottage the flood plains 1S of Bedrock. Stop his action.
Math: 102 beakers
A Cottage was built near Bedrock
Delhi begins: Confucian Temple (11 turns)
100% Research: 41 per turn
0% Espionage: 4 per turn
0% Gold: -21 per turn, 179 in the bank
After End Turn:
Delhi grows to size 5
Bedrock grows to size 2
Turn 124/750 (900 BC)
Delhi: Switch build from partial Confucian Temple
(11 hammers) to the Pyramids (92 hammers)
Delhi: Grows to 5 pops. Citizens work 2 Corn, Copper, GRiv farm and cottage.
Bedrock: Grows to 2 pops. Citizens work 2 cottaged flood plains.
Worker 1 and Worker 4 move to cottage the flood plains 1S of Bedrock.
Worker 3 moves to the PFor N-NW of Delhi and chop/stop.
Math: 152 beakers
Delhi begins: The Pyramids (60 turns)
A Cottage was built near Riverdale
100% Research: 44 per turn
0% Espionage: 4 per turn
0% Gold: -21 per turn, 158 in the bank
After End Turn:
A Hamlet was built near Riverdale
Turn 125/750 (875 BC)
Delhi: Pyramids (103 hammers)
Worker 2 moves W (W-W of Riverdale) and chop/stop.
Worker 3 moves E (N-N of Delhi) and chop/stop.
Math: 206 beakers
A Cottage was built near Bedrock
100% Research: 45 per turn
0% Espionage: 4 per turn
0% Gold: -21 per turn, 137 in the bank
After End Turn:
Delhi grows to size 6
Turn 126/750 (850 BC)
Delhi: Grows to 6 pops. Citizens work 2 Corn, Copper, GRiv farm, cottage and GHill mine.
Delhi: Pyramids (114 hammers)
Worker 1 and Worker 4 move to the PFor N-NW of Delhi and chop/stop.
Worker 2 moves NW and chop/stop.
Worker 3 moves E (N-NE of Delhi) and chop/stop
Math: 261 beakers
100% Research: 46 per turn
0% Espionage: 4 per turn
0% Gold: -21 per turn, 116 in the bank
Turn 127/750 (825 BC)
Delhi: Pyramids (132 hammers)
Worker 1 moves SW (W-NW of Delhi) and chop/stop.
Worker 2 moves SW-W (GHillFor E-E of Delhi).
Worker 3 moves NE (N-NE-NE of Delhi) and builds a road.
Worker 4 moves E (N-N of Delhi) and chop/stop.
Math: 317 beakers
100% Research: 46 per turn
0% Espionage: 4 per turn
0% Gold: -21 per turn, 95 in the bank
Turn 128/750 (800 BC)
Delhi: Pyramids (150 hammers)
Delhi: Growth in 1 turn.
Move citizen from GHill mine to PHill mine for the needed 1 extra hammer. This exchanges 1F for 1H, which allows us to finish the Pyramids on T133 with 0 overflow.
Worker 1 (W-NW of Delhi) chop/stop.
Worker 2 (E-E of Delhi) chop.
Worker 4 (N-N of Delhi) chop/stop. Forest can now be chopped in 1 turn.
Math: 373 beakers
100% Research: 46 per turn
0% Espionage: 4 per turn
0% Gold: -21 per turn, 74 in the bank
After End Turn:
Delhi grows to size 7
Riverdale finishes: Confucian Temple
Turn 129/750 (775 BC)
Delhi: Pyramids (170 hammers)
Delhi: Grows to 7 pops. Citizens work 2 Corn, Copper, GRiv farm, cottage, GHill mine and PHill mine.
Riverdale: Completes Confucian Temple. Set build to Library.
Worker 1 (W-NW of Delhi) chop/stop. Forest can now be chopped in 1 turn.
Worker 3 completes the road N-NE-NE of Delhi.
Worker 4 moves SE (NE of Delhi) and chop/stop.
Math: 429 beakers
Riverdale begins: Library (135 turns)
100% Research: 47 per turn
0% Espionage: 4 per turn
0% Gold: -20 per turn, 53 in the bank
After End Turn:
A Hamlet was built near Bedrock
Turn 130/750 (750 BC)
Delhi: Pyramids (197 hammers)
Worker 1 moves S (W-W of Delhi) and chop/stop.
Worker 3 moves SW-S (NE of Delhi) and pre-build cottage/stop.
Worker 4 (NE of Delhi) chop/stop.
Math: 486 beakers
100% Research: 48 per turn
0% Espionage: 4 per turn
0% Gold: -20 per turn, 33 in the bank
Turn 131/750 (725 BC)
Set research to
80%. Math in 1 turn.
Check autolog to ensure that the Pyramids have not been completed.
Delhi: Switch build to Confucian Temple and whip 2 pops
(41 hammers overflow) . Citizens (5) work 2 Corn, Copper, GRiv farm and cottage.
Delhi: Pyramids (224 hammers)
Worker 1 (W-W of Delhi) chop/stop.
Worker 2 (E-E of Delhi) chop/stop.
Worker 3 (NE of Delhi) and build a cottage over the forest. Stop action.
Worker 4 (NE of Delhi) chop/stop.
Math: 544 beakers
Delhi begins: Confucian Temple (5 turns)
80% Research: 37 per turn
0% Espionage: 4 per turn
20% Gold: -13 per turn, 13 in the bank
After End Turn:
The whip was applied in Delhi
Tech research finished: Mathematics
Delhi grows to size 6
Delhi finishes: Confucian Temple
Turn 132/750 (700 BC)
Learn Math. Set research to Civil Service.
Set research to 0%
Check autolog to ensure that the Pyramids have not been completed.
Delhi: Pyramids (224 hammers)
Delhi: Completes the Confucian Temple. Build changes back to the Pyramids.
Check to make sure that the following 4 forests can all be chopped in 1 turn: W-NW, N-N, NE and E-E (all relative to Delhi).
Worker 1 moves N!! (I forgot to do this in one test game and ended up pre-chopping the tile W-W of Delhi rather than completing the chop W-NW of Delhi. That is why Im putting it in my PPP twice.
Worker 1 moves N and completes the chop W-NW of Delhi
Worker 2 completes the chop E-E of Delhi
Worker 3 moves NW and completes the chop N-N of Delhi.
Worker 4 completes the chop NE of Delhi.
Delhi: Delhi grows to 6. Citizens work 2 Corn, Copper, cottage, GHill mine and PHill mine. This should provide 526 total hammers (including forest chops and whip overflow) on this turn. Ensure that the Pyramids will be completed on this turn.
Research begun: Civil Service (36 Turns)
0% Research: 0 per turn
0% Espionage: 4 per turn
100% Gold: 23 per turn, 0 in the bank
After End Turn:
Delhi finishes: The Pyramids
A Hamlet was built near Riverdale
Bedrock grows to size 3
Wheaton grows to size 2
Turn 133/750 (675 BC)
Delhi: Completes the Pyramids. Set build to Confucian Missionary as a place holder. Citizens (6) work 2 Corn, Copper, cottage, GRiv farm and priest.
Bedrock: Grows to 3 pops. Ensure citizens are working 3 flood plains cottages.
Wheaton: Grows to 2 pops. Second citizen is temporarily put on the PFor. We may revolt to Caste System this turn, in which case he would likely become an artist.
End turnset.