Mitchum
Deity
So other than the tundra hill, it sounds like your fog gazing and mine came up with the same results (I didn't mention the river in my screen shot, but I think it's quite obviousHere is what I am convinced of:
- The square to the SE + SE of the Settler's initial location is a Tundra Hills square
- The square to the NE + NE of the Settler's initial location is a Hills square, which I believe if an unforested Grassland Hills square but I am only certain about the Hills part
- The square to the E + E of the Settler's initial location is a Grassland Hills Forest River square
- The square to the NE + E of the Settler's initial location is a Grassland Hills Forest River square
). Plus the tundra hill correlates to BLubmuz' assessment. So unless anyone else wants to do some fog gazing, we've got a consensus.That makes me believe that there will be more Tundra squares to the S, especially to the SE near that Tundra Hills square, that are squares which were unedited by the Map Creator or the map-generating process, since they fall outside of the initial settling location.
I recall reading that the map generator will never put a peak, desert or tundra tile in a capital's BFC. Obviously, the game admins could have made changes to it...
For a Diplo game, you can weigh in the additional Hammer from settling on the Plains Hills square, but in my eyes, we'd just be wasting a nice Riverside Plains Hills square and we may very well end up with only 3 Minable Hills, where one of those is one that we wouldn't want to work (the Tundra Hills square) except in extremely desperate times.
Don't forget the possibility of the plains hill having a strategic resource (copper or iron would be nice). I've read that if you SIP, you're almost guaranteed at least 4 resources in the BFC. I don't have any empirical data, but it sounds correct based on my games. That doesn't mean that SIP is always the best option though, especially if the game admins removed a resource or two...
Sorry Mitchum--I would have used your saved game as a base, but it wasn't set up to use BUFFY, so I didn't even try loading it.
No worries. When I opened my test save today, I noticed that Buffy was missing.

I'm leaning toward SIP on this one. I think the BFC will be just fine based on our fog gazing. Plenty of food, plenty of hills, fresh water, 10 or 11 riverside tiles. That works for me even without any additional resources.




