Shaandore
another mathematician
- Joined
- Jul 9, 2010
- Messages
- 868
We only keep the good cities:
- it has lots of cottages
- it has key wonders/shrine
- it has strategic importance (access to a body of water, resource that we don't have)
- it has great production (>30 hpt) <- very unlikely on this map
After taking these into account, i think at least half of the cities will get razed, so we won't really have problems with reaching dom limit until the very end.
EDIT: towards the end, we raze all cities obviously. Meaning everything that we conquer in the last 15-20 turns. Because they wouldn't be able to contribute anyway.
- it has lots of cottages
- it has key wonders/shrine
- it has strategic importance (access to a body of water, resource that we don't have)
- it has great production (>30 hpt) <- very unlikely on this map
After taking these into account, i think at least half of the cities will get razed, so we won't really have problems with reaching dom limit until the very end.
EDIT: towards the end, we raze all cities obviously. Meaning everything that we conquer in the last 15-20 turns. Because they wouldn't be able to contribute anyway.