Way too early for barb galleys.
Downside to using warriors down south is you need more warriors in capital for 3rd city. I actually could see us delay BW till 4th city here. As with maths we would want HG. Interesting.
We could risk the gems warrior to travel to deer early on. Then it is roll of dice as to what we meet further down. On this approach I would build 1-2 warriors and recall the horse fogbusting warriors.
I think if you can post a test run through to mids then we can do a plan around this.
I also want to hear Shulec and others view. My testing suggests by land is safer. Like anything, things can go wrong. I am 100% on mids though.
Cottages vs farms is another debate. Any thoughts on this??
A debate on techs too. I think skipping myst and archery would speed up maths and HG. It will slow down stone city a bit.
Downside to using warriors down south is you need more warriors in capital for 3rd city. I actually could see us delay BW till 4th city here. As with maths we would want HG. Interesting.
We could risk the gems warrior to travel to deer early on. Then it is roll of dice as to what we meet further down. On this approach I would build 1-2 warriors and recall the horse fogbusting warriors.
I think if you can post a test run through to mids then we can do a plan around this.
I also want to hear Shulec and others view. My testing suggests by land is safer. Like anything, things can go wrong. I am 100% on mids though.
Cottages vs farms is another debate. Any thoughts on this??
A debate on techs too. I think skipping myst and archery would speed up maths and HG. It will slow down stone city a bit.