[BTS] SGOTM 25 - Unusual Suspects

It has already been started. I have played the first 2 turns of it. We got a great prophet.
 
Deckhand has not gotten back to me regarding me reporting that my computer crashed.
 
Shall I play out the golden age so that someone can take over the game?
 
Shall I play out the golden age so that someone can take over the game?
Go ahead and play. As long as he was notified before we play on, that's all he's gonna say is play on. They'll look to make sure no cheating, at some point. I have an old computer too, which overheats regularly since I upgraded to Windows 8.1 :borg: so I have some XP on this.
 
K, I will continue on the golden age then.
 
http://gotm.civfanatics.net/download.php?file=Unusual_Suspects_SG025_AD0001_01.CivBeyondSwordSave

turn 58
Got the GG in Yanan this time.
Demanded 60 gold from Rome.

turn 59
Got Kreml
Used GG on chariot for super medic.
Rome has construction.
The plunder of iron worked, Berlin is defended by only a longbow and an archer which I kill wihtout looses.
Germany is destroyed.

turn 60
Got Calendar.

turn 61
Got a great merchant instead of a 80% great spy.
Noone dislikes us any more. This will change soon.
America has a fifth city.
England has built a redcoat in Hong Kong.

IBT
America demanded that I do not trade with France. I refused.
turn 62
I researched Music.
I declare war on America.
I capture Chongqing without looses.

IBT
France demanded Horse back riding which I gave him.
turn 63
I revolt to slavery and org religion.
I capture Philadelphia loosing 1 horseman.
trade mission in Hong kong gives us 1100 gold.

IBT
Lost horse archer to swordman.
 
Spoiler :


Turn 106, 225 BC: SGOTM25's Horse Archer 21 (Manchou) (5.54) vs Bismarck's Spearman (4.20)
Turn 106, 225 BC: Combat Odds: 77.5%
Turn 106, 225 BC: (Extra Combat: -10%)
Turn 106, 225 BC: (Extra Combat: +10%)
Turn 106, 225 BC: (Plot Defense: +40%)
Turn 106, 225 BC: (Fortify: +25%)
Turn 106, 225 BC: (Combat: -25%)
Turn 106, 225 BC: (Combat: +100%)
Turn 106, 225 BC: Bismarck's Spearman is hit for 18 (24/100HP)
Turn 106, 225 BC: Bismarck's Spearman is hit for 18 (6/100HP)
Turn 106, 225 BC: Bismarck's Spearman is hit for 18 (0/100HP)
Turn 106, 225 BC: SGOTM25's Horse Archer 21 (Manchou) has defeated Bismarck's Spearman!
Turn 106, 225 BC: SGOTM25's Horse Archer 20 (Yan'an) (5.76) vs Bismarck's Axeman (4.37)
Turn 106, 225 BC: Combat Odds: 77.5%
Turn 106, 225 BC: (Extra Combat: -20%)
Turn 106, 225 BC: (Extra Combat: +10%)
Turn 106, 225 BC: (Plot Defense: +40%)
Turn 106, 225 BC: (Fortify: +25%)
Turn 106, 225 BC: Bismarck's Axeman is hit for 19 (31/100HP)
Turn 106, 225 BC: Bismarck's Axeman is hit for 19 (12/100HP)
Turn 106, 225 BC: Bismarck's Axeman is hit for 19 (0/100HP)
Turn 106, 225 BC: SGOTM25's Horse Archer 20 (Yan'an) has defeated Bismarck's Axeman!
Turn 106, 225 BC: SGOTM25's Horse Archer 19 (Mongolia) (6.00) vs Bismarck's Axeman (3.50)
Turn 106, 225 BC: Combat Odds: 96.7%
Turn 106, 225 BC: (Extra Combat: -10%)
Turn 106, 225 BC: (Plot Defense: +40%)
Turn 106, 225 BC: Bismarck's Axeman is hit for 21 (29/100HP)
Turn 106, 225 BC: Bismarck's Axeman is hit for 21 (8/100HP)
Turn 106, 225 BC: SGOTM25's Horse Archer 19 (Mongolia) is hit for 18 (73/100HP)
Turn 106, 225 BC: Bismarck's Axeman is hit for 21 (0/100HP)
Turn 106, 225 BC: SGOTM25's Horse Archer 19 (Mongolia) has defeated Bismarck's Axeman!
Turn 106, 225 BC: You have captured Tsingtao!!!
Turn 106, 225 BC: Bismarck's Spearman (4.40) vs SGOTM25's Horse Archer 13 (Beijing) (3.33)
Turn 106, 225 BC: Combat Odds: 77.9%
Turn 106, 225 BC: (Extra Combat: -10%)
Turn 106, 225 BC: (Extra Combat: +20%)
Turn 106, 225 BC: (Combat: -100%)
Turn 106, 225 BC: Bismarck's Spearman is hit for 17 (83/100HP)
Turn 106, 225 BC: SGOTM25's Horse Archer 13 (Beijing) is hit for 22 (78/100HP)
Turn 106, 225 BC: SGOTM25's Horse Archer 13 (Beijing) is hit for 22 (56/100HP)
Turn 106, 225 BC: SGOTM25's Horse Archer 13 (Beijing) is hit for 22 (34/100HP)
Turn 106, 225 BC: SGOTM25's Horse Archer 13 (Beijing) is hit for 22 (12/100HP)
Turn 106, 225 BC: Bismarck's Spearman is hit for 17 (66/100HP)
Turn 106, 225 BC: SGOTM25's Horse Archer 13 (Beijing) is hit for 22 (0/100HP)
Turn 106, 225 BC: Bismarck's Spearman has defeated SGOTM25's Horse Archer 13 (Beijing)!

Turn 107, 200 BC: SGOTM25's Horse Archer 3 (Yan'an) (7.20) vs Bismarck's Spearman (5.54)
Turn 107, 200 BC: Combat Odds: 85.8%
Turn 107, 200 BC: (Extra Combat: -20%)
Turn 107, 200 BC: (Extra Combat: +10%)
Turn 107, 200 BC: (Combat: +100%)
Turn 107, 200 BC: Bismarck's Spearman is hit for 20 (46/100HP)
Turn 107, 200 BC: Bismarck's Spearman is hit for 20 (26/100HP)
Turn 107, 200 BC: SGOTM25's Horse Archer 3 (Yan'an) is hit for 19 (81/100HP)
Turn 107, 200 BC: SGOTM25's Horse Archer 3 (Yan'an) is hit for 19 (62/100HP)
Turn 107, 200 BC: Bismarck's Spearman is hit for 20 (6/100HP)
Turn 107, 200 BC: Bismarck's Spearman is hit for 20 (0/100HP)
Turn 107, 200 BC: SGOTM25's Horse Archer 3 (Yan'an) has defeated Bismarck's Spearman!
Turn 107, 200 BC: SGOTM25's Horse Archer 5 (Guangzhou) (7.80) vs Bismarck's Axeman (5.50)
Turn 107, 200 BC: Combat Odds: 88.4%
Turn 107, 200 BC: (Extra Combat: -30%)
Turn 107, 200 BC: (Extra Combat: +10%)
Turn 107, 200 BC: SGOTM25's Horse Archer 5 (Guangzhou) is hit for 16 (84/100HP)
Turn 107, 200 BC: Bismarck's Axeman is hit for 23 (77/100HP)
Turn 107, 200 BC: SGOTM25's Horse Archer 5 (Guangzhou) is hit for 16 (68/100HP)
Turn 107, 200 BC: Bismarck's Axeman is hit for 23 (54/100HP)
Turn 107, 200 BC: Bismarck's Axeman is hit for 23 (31/100HP)
Turn 107, 200 BC: Bismarck's Axeman is hit for 23 (8/100HP)
Turn 107, 200 BC: Bismarck's Axeman is hit for 23 (0/100HP)
Turn 107, 200 BC: SGOTM25's Horse Archer 5 (Guangzhou) has defeated Bismarck's Axeman!
Turn 107, 200 BC: SGOTM25's Golden Age has begun!!!
Turn 107, 200 BC: SGOTM25 converts to Taoism!
Turn 107, 200 BC: SGOTM25 adopts Representation!
Turn 107, 200 BC: SGOTM25 adopts Caste System!
Turn 107, 200 BC: SGOTM25 adopts Pacifism!
Turn 107, 200 BC: Zoroaster (Great Prophet) has been born in Yan'an (SGOTM25)!
Turn 107, 200 BC: Bismarck's Spearman (4.40) vs SGOTM25's Horse Archer 3 (Yan'an) (2.06)
Turn 107, 200 BC: Combat Odds: 99.4%
Turn 107, 200 BC: (Extra Combat: -10%)
Turn 107, 200 BC: (Extra Combat: +20%)
Turn 107, 200 BC: (Combat: -100%)
Turn 107, 200 BC: SGOTM25's Horse Archer 3 (Yan'an) is hit for 25 (37/100HP)
Turn 107, 200 BC: SGOTM25's Horse Archer 3 (Yan'an) is hit for 25 (12/100HP)
Turn 107, 200 BC: SGOTM25's Horse Archer 3 (Yan'an) is hit for 25 (0/100HP)
Turn 107, 200 BC: Bismarck's Spearman has defeated SGOTM25's Horse Archer 3 (Yan'an)!

Turn 108, 175 BC: SGOTM25's Horse Archer 11 (Beijing) (7.20) vs Bismarck's Spearman (4.20)
Turn 108, 175 BC: Combat Odds: 96.7%
Turn 108, 175 BC: (Extra Combat: -20%)
Turn 108, 175 BC: (Extra Combat: +10%)
Turn 108, 175 BC: (Combat: +100%)
Turn 108, 175 BC: Bismarck's Spearman is hit for 21 (29/100HP)
Turn 108, 175 BC: Bismarck's Spearman is hit for 21 (8/100HP)
Turn 108, 175 BC: Bismarck's Spearman is hit for 21 (0/100HP)
Turn 108, 175 BC: SGOTM25's Horse Archer 11 (Beijing) has defeated Bismarck's Spearman!
Turn 108, 175 BC: Sun Tzu (Great General) has been born in Yan'an (SGOTM25)!
Turn 108, 175 BC: SGOTM25 has completed The Kremlin!
Turn 108, 175 BC: The borders of Nanjing have expanded!
Turn 108, 175 BC: The borders of Xian have expanded!

Turn 109, 150 BC: SGOTM25's Horse Archer 12 (Manchou) (6.60) vs Bismarck's Longbowman (6.72)
Turn 109, 150 BC: Combat Odds: 62.8%
Turn 109, 150 BC: (Extra Combat: -10%)
Turn 109, 150 BC: (Plot Defense: +40%)
Turn 109, 150 BC: (Fortify: +25%)
Turn 109, 150 BC: (City Defense: +25%)
Turn 109, 150 BC: SGOTM25's Horse Archer 12 (Manchou) is hit for 23 (77/100HP)
Turn 109, 150 BC: Bismarck's Longbowman is hit for 17 (42/100HP)
Turn 109, 150 BC: Bismarck's Longbowman is hit for 17 (25/100HP)
Turn 109, 150 BC: SGOTM25's Horse Archer 12 (Manchou) is hit for 23 (54/100HP)
Turn 109, 150 BC: Bismarck's Longbowman is hit for 17 (8/100HP)
Turn 109, 150 BC: Bismarck's Longbowman is hit for 17 (0/100HP)
Turn 109, 150 BC: SGOTM25's Horse Archer 12 (Manchou) has defeated Bismarck's Longbowman!
Turn 109, 150 BC: SGOTM25's Horse Archer 11 (Beijing) (7.20) vs Bismarck's Archer (5.64)
Turn 109, 150 BC: Combat Odds: 85.1%
Turn 109, 150 BC: (Extra Combat: -20%)
Turn 109, 150 BC: (Plot Defense: +40%)
Turn 109, 150 BC: (Fortify: +25%)
Turn 109, 150 BC: (City Defense: +70%)
Turn 109, 150 BC: Bismarck's Archer is hit for 21 (59/100HP)
Turn 109, 150 BC: Bismarck's Archer is hit for 21 (38/100HP)
Turn 109, 150 BC: SGOTM25's Horse Archer 11 (Beijing) is hit for 18 (82/100HP)
Turn 109, 150 BC: Bismarck's Archer is hit for 21 (17/100HP)
Turn 109, 150 BC: SGOTM25's Horse Archer 11 (Beijing) is hit for 18 (64/100HP)
Turn 109, 150 BC: SGOTM25's Horse Archer 11 (Beijing) is hit for 18 (46/100HP)
Turn 109, 150 BC: Bismarck's Archer is hit for 21 (0/100HP)
Turn 109, 150 BC: SGOTM25's Horse Archer 11 (Beijing) has defeated Bismarck's Archer!
Turn 109, 150 BC: You have captured Berlin!!!
Turn 109, 150 BC: The German Civilization has been destroyed!!!
Turn 109, 150 BC: You have discovered Calendar!
Turn 109, 150 BC: Yan'an can no longer work on The Kremlin. The lost Z is converted into 58o!
Turn 109, 150 BC: You have trained a Horse Archer in Mongolia. Work has now begun on a Forge.

Turn 110, 125 BC: John D. Rockefeller (Great Merchant) has been born in Beijing (SGOTM25)!

Turn 111, 100 BC: You have trained a Horse Archer in Mongolia. Work has now begun on a Forge.
Turn 111, 100 BC: The borders of Hamburg have expanded!
Turn 111, 100 BC: You have constructed a Granary in Tsingtao. Work has now begun on a Archer.

Turn 112, 75 BC: Miguel de Cervantes (Great Artist) has been born in Yan'an (SGOTM25)!
Turn 112, 75 BC: You have discovered Music!
Turn 112, 75 BC: Vasco da Gama (Great Merchant) has been born in Guangzhou (SGOTM25)!
Turn 112, 75 BC: You have constructed a Forge in Xian. Work has now begun on a Intelligence Agency.
Turn 112, 75 BC: The borders of Tsingtao have expanded!

Turn 113, 50 BC: Beijing has grown to size 8.
Turn 113, 50 BC: Mongolia has grown to size 6.
Turn 113, 50 BC: Tsingtao has shrunk to size 3.
Turn 113, 50 BC: Deal Canceled: Open Borders to Roosevelt for Open Borders
Turn 113, 50 BC: You have declared war on Roosevelt!
Turn 113, 50 BC: Roosevelt refuses to talk.
Turn 113, 50 BC: Your Bomber has attacked an enemy Longbowman! (-41% Damage)
Turn 113, 50 BC: Your Bomber has caused collateral damage! (1 Unit)
Turn 113, 50 BC: SGOTM25's Horse Archer 20 (Yan'an) (7.20) vs Roosevelt's Swordsman (9.43)
Turn 113, 50 BC: Combat Odds: 22.7%
Turn 113, 50 BC: (Extra Combat: -20%)
Turn 113, 50 BC: (Extra Combat: +10%)
Turn 113, 50 BC: (Plot Defense: +50%)
Turn 113, 50 BC: (Fortify: +25%)
Turn 113, 50 BC: SGOTM25's Horse Archer 20 (Yan'an) is hit for 23 (77/100HP)
Turn 113, 50 BC: Roosevelt's Swordsman is hit for 16 (69/100HP)
Turn 113, 50 BC: SGOTM25's Horse Archer 20 (Yan'an) is hit for 23 (54/100HP)
Turn 113, 50 BC: Roosevelt's Swordsman is hit for 16 (53/100HP)
Turn 113, 50 BC: SGOTM25's Horse Archer 20 (Yan'an) is hit for 23 (31/100HP)
Turn 113, 50 BC: SGOTM25's Horse Archer 20 (Yan'an) is hit for 23 (8/100HP)
Turn 113, 50 BC: Roosevelt's Swordsman is hit for 16 (37/100HP)
Turn 113, 50 BC: Your Horse Archer 20 (Yan'an) has withdrawn from combat with a Swordsman!
Turn 113, 50 BC: SGOTM25's Horse Archer 21 (Manchou) (6.60) vs Roosevelt's Longbowman (7.08)
Turn 113, 50 BC: Combat Odds: 59.9%
Turn 113, 50 BC: (Extra Combat: -10%)
Turn 113, 50 BC: (Plot Defense: +50%)
Turn 113, 50 BC: (Fortify: +25%)
Turn 113, 50 BC: (City Defense: +25%)
Turn 113, 50 BC: Roosevelt's Longbowman is hit for 16 (43/100HP)
Turn 113, 50 BC: Roosevelt's Longbowman is hit for 16 (27/100HP)
Turn 113, 50 BC: Roosevelt's Longbowman is hit for 16 (11/100HP)
Turn 113, 50 BC: SGOTM25's Horse Archer 21 (Manchou) is hit for 24 (76/100HP)
Turn 113, 50 BC: Roosevelt's Longbowman is hit for 16 (0/100HP)
Turn 113, 50 BC: SGOTM25's Horse Archer 21 (Manchou) has defeated Roosevelt's Longbowman!
Turn 113, 50 BC: Your Horse Archer 21 (Manchou) has destroyed a Longbowman!
Turn 113, 50 BC: SGOTM25's Horse Archer 25 (Mongolia) (6.00) vs Roosevelt's Swordsman (4.10)
Turn 113, 50 BC: Combat Odds: 89.9%
Turn 113, 50 BC: (Extra Combat: +10%)
Turn 113, 50 BC: (Plot Defense: +50%)
Turn 113, 50 BC: (Fortify: +25%)
Turn 113, 50 BC: SGOTM25's Horse Archer 25 (Mongolia) is hit for 22 (78/100HP)
Turn 113, 50 BC: Roosevelt's Swordsman is hit for 17 (20/100HP)
Turn 113, 50 BC: SGOTM25's Horse Archer 25 (Mongolia) is hit for 22 (56/100HP)
Turn 113, 50 BC: SGOTM25's Horse Archer 25 (Mongolia) is hit for 22 (34/100HP)
Turn 113, 50 BC: Roosevelt's Swordsman is hit for 17 (3/100HP)
Turn 113, 50 BC: Roosevelt's Swordsman is hit for 17 (0/100HP)
Turn 113, 50 BC: SGOTM25's Horse Archer 25 (Mongolia) has defeated Roosevelt's Swordsman!
Turn 113, 50 BC: Your Horse Archer 25 (Mongolia) has destroyed a Swordsman!
Turn 113, 50 BC: You have captured Chongqing!!!
Turn 113, 50 BC: Your population: 69 (35.20%) exceeds the Domination Limit: 66 (34.00%)
Turn 113, 50 BC: Your Horse Archer 23 (Yan'an) has destroyed a Worker!
Turn 113, 50 BC: You have captured a Worker
Turn 113, 50 BC: Your Horse Archer 15 (Beijing) has destroyed a Worker!
Turn 113, 50 BC: You have captured a Worker
Turn 113, 50 BC: Clearing a Forest has created 30 Z for Nanjing.
Turn 113, 50 BC: Clearing a Forest has created 24 Z for Mongolia.
Turn 113, 50 BC: Manchou will grow to size 8 on the next turn.
Turn 113, 50 BC: Mehmed II has founded Ankara in a distant land.

Turn 114, 25 BC: Manchou has grown to size 8.
Turn 114, 25 BC: Berlin will be pacified on the next turn.
Turn 114, 25 BC: You are the worst enemy of Roosevelt.
Turn 114, 25 BC: Your population: 70 (36.08%) exceeds the Domination Limit: 64 (33.00%)
Turn 114, 25 BC: SGOTM25 adopts Slavery!
Turn 114, 25 BC: SGOTM25 adopts Organized Religion!
Turn 114, 25 BC: Your Bomber has attacked an enemy Swordsman! (-49% Damage)
Turn 114, 25 BC: Your Bomber has caused collateral damage! (3 Units)
Turn 114, 25 BC: SGOTM25's Horse Archer 29 (Yan'an) (6.60) vs Roosevelt's Spearman (7.70)
Turn 114, 25 BC: Combat Odds: 40.7%
Turn 114, 25 BC: (Extra Combat: -10%)
Turn 114, 25 BC: (Extra Combat: +10%)
Turn 114, 25 BC: (Fortify: +25%)
Turn 114, 25 BC: (Combat: +100%)
Turn 114, 25 BC: Roosevelt's Spearman is hit for 17 (65/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 29 (Yan'an) is hit for 22 (78/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 29 (Yan'an) is hit for 22 (56/100HP)
Turn 114, 25 BC: Roosevelt's Spearman is hit for 17 (48/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 29 (Yan'an) is hit for 22 (34/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 29 (Yan'an) is hit for 22 (12/100HP)
Turn 114, 25 BC: Your Horse Archer 29 (Yan'an) has withdrawn from combat with a Spearman!
Turn 114, 25 BC: SGOTM25's Horse Archer 19 (Mongolia) (6.60) vs Roosevelt's Swordsman (5.61)
Turn 114, 25 BC: Combat Odds: 71.9%
Turn 114, 25 BC: (Extra Combat: -10%)
Turn 114, 25 BC: (Extra Combat: +10%)
Turn 114, 25 BC: SGOTM25's Horse Archer 19 (Mongolia) is hit for 19 (81/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 20 (65/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 20 (45/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 20 (25/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 19 (Mongolia) is hit for 19 (62/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 20 (5/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 20 (0/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 19 (Mongolia) has defeated Roosevelt's Swordsman!
Turn 114, 25 BC: Your Horse Archer 19 (Mongolia) has destroyed a Swordsman!
Turn 114, 25 BC: SGOTM25's Horse Archer 27 (Beijing) (6.60) vs Roosevelt's Spearman (4.51)
Turn 114, 25 BC: Combat Odds: 89.9%
Turn 114, 25 BC: (Extra Combat: -10%)
Turn 114, 25 BC: (Extra Combat: +10%)
Turn 114, 25 BC: (Fortify: +25%)
Turn 114, 25 BC: (Combat: +100%)
Turn 114, 25 BC: Roosevelt's Spearman is hit for 19 (29/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 27 (Beijing) is hit for 20 (80/100HP)
Turn 114, 25 BC: Roosevelt's Spearman is hit for 19 (10/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 27 (Beijing) is hit for 20 (60/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 27 (Beijing) is hit for 20 (40/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 27 (Beijing) is hit for 20 (20/100HP)
Turn 114, 25 BC: Your Horse Archer 27 (Beijing) has withdrawn from combat with a Spearman!
Turn 114, 25 BC: SGOTM25's Horse Archer 26 (Manchou) (6.00) vs Roosevelt's Axeman (4.20)
Turn 114, 25 BC: Combat Odds: 88.8%
Turn 114, 25 BC: Roosevelt's Axeman is hit for 22 (62/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 26 (Manchou) is hit for 17 (83/100HP)
Turn 114, 25 BC: Roosevelt's Axeman is hit for 22 (40/100HP)
Turn 114, 25 BC: Roosevelt's Axeman is hit for 22 (18/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 26 (Manchou) is hit for 17 (66/100HP)
Turn 114, 25 BC: Roosevelt's Axeman is hit for 22 (0/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 26 (Manchou) has defeated Roosevelt's Axeman!
Turn 114, 25 BC: Your Horse Archer 26 (Manchou) has destroyed a Axeman!
Turn 114, 25 BC: SGOTM25's Horse Archer 15 (Beijing) (6.60) vs Roosevelt's Swordsman (3.82)
Turn 114, 25 BC: Combat Odds: 96.8%
Turn 114, 25 BC: (Extra Combat: -10%)
Turn 114, 25 BC: (Extra Combat: +10%)
Turn 114, 25 BC: (Fortify: +15%)
Turn 114, 25 BC: SGOTM25's Horse Archer 15 (Beijing) is hit for 18 (82/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 15 (Beijing) is hit for 18 (64/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 15 (Beijing) is hit for 18 (46/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 15 (Beijing) is hit for 18 (28/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 21 (30/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 21 (9/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 15 (Beijing) is hit for 18 (10/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 15 (Beijing) is hit for 18 (0/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman has defeated SGOTM25's Horse Archer 15 (Beijing)!
Turn 114, 25 BC: Your Horse Archer 15 (Beijing) has died trying to attack a Swordsman!
Turn 114, 25 BC: SGOTM25's Horse Archer 24 (Manchou) (6.00) vs Roosevelt's Spearman (0.94)
Turn 114, 25 BC: Combat Odds: 100.0%
Turn 114, 25 BC: (Extra Combat: +10%)
Turn 114, 25 BC: (Fortify: +25%)
Turn 114, 25 BC: (Combat: +100%)
Turn 114, 25 BC: Roosevelt's Spearman is hit for 21 (0/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 24 (Manchou) has defeated Roosevelt's Spearman!
Turn 114, 25 BC: Your Horse Archer 24 (Manchou) has destroyed a Spearman!
Turn 114, 25 BC: SGOTM25's Horse Archer 22 (Guangzhou) (6.00) vs Roosevelt's Swordsman (0.67)
Turn 114, 25 BC: Combat Odds: 100.0%
Turn 114, 25 BC: (Extra Combat: +10%)
Turn 114, 25 BC: (Fortify: +15%)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 24 (0/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 22 (Guangzhou) has defeated Roosevelt's Swordsman!
Turn 114, 25 BC: Your Horse Archer 22 (Guangzhou) has destroyed a Swordsman!
Turn 114, 25 BC: You have captured Philadelphia!!!
Turn 114, 25 BC: Your population: 71 (36.60%) exceeds the Domination Limit: 64 (33.00%)
Turn 114, 25 BC: Beijing will grow to size 9 on the next turn.
Turn 114, 25 BC: Manchou will grow to size 9 on the next turn.
Turn 114, 25 BC: Xian will grow to size 5 on the next turn.
Turn 114, 25 BC: Moscow will grow to size 4 on the next turn.
Turn 114, 25 BC: You have trained a Settler in Tokyo. Work has now begun on a Work Boat.
Turn 114, 25 BC: SGOTM25's Golden Age has ended...
Turn 114, 25 BC: Roosevelt's Swordsman (6.60) vs SGOTM25's Horse Archer 23 (Yan'an) (6.60)
Turn 114, 25 BC: Combat Odds: 50.0%
Turn 114, 25 BC: (Extra Combat: -10%)
Turn 114, 25 BC: (Extra Combat: +10%)
Turn 114, 25 BC: SGOTM25's Horse Archer 23 (Yan'an) is hit for 20 (80/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 23 (Yan'an) is hit for 20 (60/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 20 (80/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 20 (60/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 23 (Yan'an) is hit for 20 (40/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 23 (Yan'an) is hit for 20 (20/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 20 (40/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman is hit for 20 (20/100HP)
Turn 114, 25 BC: SGOTM25's Horse Archer 23 (Yan'an) is hit for 20 (0/100HP)
Turn 114, 25 BC: Roosevelt's Swordsman has defeated SGOTM25's Horse Archer 23 (Yan'an)!
Turn 114, 25 BC: While defending, your Horse Archer 23 (Yan'an) was destroyed by a American Swordsman!

Turn 115, 1 AD: Yan'an can hurry Intelligence Agency for 2? with 18Z overflow and +1? for 13 turns.
Turn 115, 1 AD: Beijing has grown to size 9.
Turn 115, 1 AD: Beijing can hurry Intelligence Agency for 2? with 48Z overflow and +1? for 10 turns.
Turn 115, 1 AD: Guangzhou can hurry Work Boat for 1? with 25Z overflow and +1? for 22 turns.
Turn 115, 1 AD: Manchou has grown to size 9.
Turn 115, 1 AD: Tokyo can hurry Work Boat for 1? with 7Z overflow and +1? for 19 turns.
Turn 115, 1 AD: Xian has grown to size 5.
Turn 115, 1 AD: Moscow has grown to size 4.
Turn 115, 1 AD: Berlin has been pacified.
Turn 115, 1 AD: Berlin can hurry Archer for 1? with 14Z overflow and +1? for 10 turns.
Turn 115, 1 AD: Chongqing has become unhappy.
Turn 115, 1 AD: Your population: 73 (37.06%) exceeds the Domination Limit: 66 (34.00%)
 
I will be pretty busy the next two days.
 
It seems like we only have 37% of world population. My guess is that North america has many barb cities so getting 80% pop might not be trivial.
 
Sounds like things went well!:goodjob:
I'lll have a look later and come with thoughts for next set.
 
It would be good if someone else takes a set this weekend. My next 6 days are pretty packed. I can run sets next weekend.

KCD_SWEDE, where do you live? If we need to marathon this next weekend. Maybe we should meet up with a laptop and at least have two people from the team playing the game to the end. Other alternatives is a passworded channel on twitch to let everyone have a live discussion or both.
 
It would be good if someone else takes a set this weekend. My next 6 days are pretty packed. I can run sets next weekend.

KCD_SWEDE, where do you live? If we need to marathon this next weekend. Maybe we should meet up with a laptop and at least have two people from the team playing the game to the end. Other alternatives is a passworded channel on twitch to let everyone have a live discussion or both.
Upplands-Bro. But maybe twitch is better, since my wife has a number of chores for me this weekend. But sure, I'll evaluate the situation and provide a general plan before the weekend, and if it is not too crazy, should be able to get it played quickly.
 
I'd be happy to remote in (time-zone allowing), but I am traveling this weekend. I can be available next Friday / Saturday, most likley.
 
Upplands-Bro. But maybe twitch is better, since my wife has a number of chores for me this weekend. But sure, I'll evaluate the situation and provide a general plan before the weekend, and if it is not too crazy, should be able to get it played quickly.

This weekend is stuffed for me. I was thinking next weekend.
 
Upplands-Bro. But maybe twitch is better, since my wife has a number of chores for me this weekend. But sure, I'll evaluate the situation and provide a general plan before the weekend, and if it is not too crazy, should be able to get it played quickly.
I live in Farsta so we could meet along the commuter train somewhere.
 
Is anyone progressing the game?
 
Is anyone progressing the game?
Sorry, I got stuck doing Spring cleaning all weekend. Next weekend is totally booked as well. I'll see if I can find the time during the week, but will not play until posting a plan... and if anyone beats me to doing that, then they are welcome to do so. Its about 50:50 right now for me.
 
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