Short Multiplayer report!

Doshniel

Chieftain
Joined
Feb 19, 2004
Messages
71
Location
Sweden, Uppsala
I'd just had a multiplayer game. Not my best one and not my longest one, but I'm going to report it never the less. This is because I like writing reports. The game ends at 1150 Bc because of out of Sync.
It's a pangean normal map, with five players. Two computers and three humans. I'm playing the Mongols. Jehuma is playing the Incans and Alexandre is playing Ottomans. The computer is Sumerians and Mayans.

4000 Bc my capital is built together with everyone elses. At first everything seems normal, but Jehuma soon gets more points then us others.
Why is that I ask my advisors. They won't answer, since they are mongolian barbarians and understand nothing of these things. However they do locate several small villages, which gives me maps and about five free warriors. This gives me a lead on knowing most of the map. Even though Inca also has a scout.
Years and centuries pass.
Not much happens. I
At around 2950 Bc I've got 128 points. The incans(jehuma)(Is that how it's spelled) got 141 points, Alexandre(Ottomans) got 93 points. The mayan has got 122 points and I don't remember what the Sumerians had.
They had three cities though. My scouts found them early and started to trade with them. So did the Incans. First everything seemed alright, then something terrible happend. the blackplague(out of sync) happend. Alexandre restarted. She forgot to put in two computers...

When the game started, the black-plague had killed the entire Sumerian civilization! Three ruined cities were all that was left!
:crazyeye: :nya:

I'm continuing this in an other post. Hope somebody finds it funny....
 
I'm afraid, many multiplayergames are just like this one and that's why I'm pointing out that finding somebody that saves and restarts this game if something goes wrong is imperative to getting a good civilization experience.
To have fun playing multiplayer civilization you only need to play. So far I've played three games to medieval times, One to industrial and two games crashed at ancient times. Overall this means that most games last into the medieval, very few games last into industrial, none ever makes it to modern age.
 
The mongolian scouts was the first and only civilization to ever encounter the powerful sumerian civilization, before it's cruel and sudden death. :)

Later the mongolian scout found the incan scout in a very strange encounter. The mongolian looked like a graveplunderer were he walked among the runis of the destroyed Sumerian civilization and for this reason he was killed instantly by the incan scout. ( Actually we moved to the same place at the same time and then he accidently killed me. :goodjob:

A while later when my milita found the Incan scout among the runis diplomacy could begin between inca, that's the player Jehuma and me. I was also told that Alexandre actually was positioned not far from Jehuma. We continued the game for a thousand years and very little changed. Endless streams of settlers walked south to colonise the enormous endless continent that was before us. Except for the occasional Incan city, the lands were completly empty.
It made for good expansion. I ofcourse overexpanded, using too many ungaurded settlements and settlers. A few settlers died, being raided by barbarians. To counter these barbarians the mongols first invented the wheel and used wagons of war to kill barbarians.
These wheeled wagons weren't very effective though. Half of them died for the price of one barbarian camp. Luckily riding was soon discovered. This male sport that mongols so much more appreciated then wagons soon got very popular. Although making people to ride takes a lot more time, then making wagons... I wonder why...
:lol:
At 1500 bc I got passed smoke Jaguars score. The terrifying mayans who I hadn't even met yet had 207 points, while I had 209. Jehuma had gotten 245, probably because of his agricultural advantage. Poor Alexandre had only gotten 153 points.
 
I started to expand so fast my settlers started to destroy the barbarian encampments by offering them horses and supplies for raidings against other civilizations. ( I started placing cities right next to barbarian camps). Teoihuacan actaully destroyed two barbarian settlements this way, but since Teoihuacan had no soldiers, some of the barbarians owning those camps got mad and plundered the city of it's women.
The mongolian Khan ordered new women to be captured in other barbarian camps, so that Teoihuacan could prosper. ( Several other barbarian camps were soon afterwards destroyed to my five horsemen). At last the raiding of the barbarians stopped with the last camp of Olmec being destroyed 1450. After that the great marvel of the world, the hanging gardens were built in the Incan city of Cuzco. :eek:
I never even thought about building anything that big said the Khan when he heard about it. Then he went back to his tent, actually making comments about making the tent a meter higher...
:)
Suddenly the mayan civilization was found. The date was 1350 and our great khan was much interested what he could learn from this new people.
The mayan civilization told they were very interested in war. Therefore war begun.
The Khan quickly despatched three horsemen to find this new enemy and teach him mongolian warfare first hand. It's also now my milita scout at last finds the Ottomans. The ottomans are far behind me in science. Therefore in interest of a later alliance I give them the knowledge of my many gods. For this his most wise and powerful khan only demanded 35 gold.
The trade would still benefit us he promised.
The next turn a terrible new discovery was made. The newly made friends of the khan were savagely killed by a bowman from the Incans. Inca were at war with the Ottoman. Numbers wasn't speaking for Alexandre either.
By now the mayan had a score of 222 points, Doshniel, that's me, Jehuma(Incans) got 295 points and Alexandre only had 178 points. This war wasn't going so well for Alexandre...
 
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