Hinin
Agnostophile
How do you change the starting bias for Siam, @Mad Madigan ? I would like to see ingame how having a jungle/forest start improves Siamese gameplay.
You can also change your start bias to whatever you like through Really Advanced Setup. Siam with jungle is pretty fun to play.How do you change the starting bias for Siam, @Mad Madigan ? I would like to see ingame how having a jungle/forest start improves Siamese gameplay.
You are right, but I think to an extent it's a feature, not an imbalance.The yields from the different types of CS friends feel somewhat imbalanced.
You are right, but I think to an extent it's a feature, not an imbalance.
I definitely agree with pdan that this bonus would basically make them a different Germany. Siam has a really unique playstyle and I like that.If I was in charge of designing their power I might give them +1 in capital for each city state friend, and +1 for each ally, scaling with era. (You get both for allies, and this replaces the +75% yields.) That would reduce variance quite a bit. Not sure if that might be too strong or weak. Also could make it in each city, but not scale with era. Maybe even both if it proved weaker than it is now.
Still, not sure the change is worth making now, even if everyone loved my idea.
I don't think this is a problem with Siam, this is a problem with CS in general. If I find a faith CS as any civ, a
I definitely agree with pdan that this bonus would basically make them a different Germany. Siam has a really unique playstyle and I like that.
BUT, I definitely agree that Siam can be inconsistent. But this is not a problem with Siam, this is a problem with CS yields.
If I am playing as any civ in the early game, I value faith CS so much more than most other CS, especially Mercantile. I think there needs to be some buffs/nerfs to CS yields in general, across the board.
I'll be honest: I always forget Germany. They often die much before they come online in my games. If they got +1 in each city for each state friend and +1 for each ally, not scaling with era, it might make them different enough. Still I don't think the change is worth it at this point. (To be fair I'd probably give Germany something to get them to the late game in 1 piece, at the cost of some power later.)Wouldn’t that basically be Germany though?
So my thing with Siam is...yes they are random, but they are early game random which to me is the "right kind of random".
Within a handful of turns, I am going to know what kind of immediate CS position I'm in. If its good, I can stay the course. If its bad, I can either start a new game or just accept a more challenging game. I think that's fine for certain civs, its what you sign up for when you play them.
I don't feel that Siam is so UP/OP that they need changing, and certainly not in any fundamental way.
After playing another game, I think the bigger problem is the base CS yields.
Culture gives 1 and 3 in ancient era, which means that Siam's +75% bonus doesn't even do anything (it just rounds down).
Meanwhile faith give 5 for friend and 10 for ally, that's crazy.
So what do people think of Siam after the CS yield adjustments?
I'm going to start a game with them soon, but my gut feeling is that they are now underpowered. +75% of early yield might well be meaningless (due to rounding down in part).
If so, we could consider raising it to +100%, or start with a gentler touch and raise their initial influence level, so they get a few more rounds of initial yields and have an easier time becomeing allies if they chance out a quest / kill barbarians / gift some units.