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Sid Meier's Civilization - THE BOARDGAME - Image of Map!

I don't know why, but even before this map was released, I had the feeling that the boardgame wouldn't be very good. Maybe it is just what devotees of such games are looking for but I'm not a fan of them and see this as a cash-in on an established brand than any kind of pioneering game system. I reckon it'll end up as a more complex version of Risk, but will people want to spoil the beautiful simplicy of Risk?
 
Without knowing anything about how the game will play, it looks quite bad.

If you want to play civ the boardgame, go find an old copy of Civilization by... was it Avalon Hill? Somebody like that. THAT was the inspiration behind the computer game, and is still an excellent game to play.
 
I think I recall reading somewhere that the Avalon Hill boardgame was done as far back as the early 1960's..... but I've never seen it myself. I wonder what it was like, and how it compares. I remember there were copyright issues, which were resolved for the computer game.... I presume the copyright is/was extended to cover not just the computer game but the board game now :). Hmmm... I guess the Avalon Hill game is no longer sold?
 
It was an excellent boardgame. Lots going on, but not too detailed. Up to 7 players. Cities AND population occupied the map, which made sense, and those populations often migrated or intermingled with other civs on the same land. Sid couldn't find a way to represent pastoral populations on his map, so he made them all live in cities! Maybe with Civ4 we'll finally get to have populations of nomadic and rural people.
 
That map looks like something Hitler would have drawn up for the schools if he'd won WW2.:lol:
 
It doesn't look that bad.Its before alot of the continental drift has occured ;)
 
Originally posted by starlifter
I think I recall reading somewhere that the Avalon Hill boardgame was done as far back as the early 1960's..... but I've never seen it myself. I wonder what it was like, and how it compares.
I bought my copy around '82, and it wasn't brand new then. The Mediterranean world was divided into a heap of land tiles. Each tile could hold a certain number of population tokens. After your people expanded, you could move them about or settle cities. Cities brought in trade cards (a la trade commodities in the pc game) Most of the game time involved dealing with the other players to secure multiple cards of a trade good, as their value increased exponentially in sets. These values were then used to purchase technologies, each tech giving some benefit. Combat was a simple removing of tokens until the total number was no higher than that tile's limit. It is a really cool game, but could take hours. Just like the pc game, I suppose, tho you spend it chatting with your friends instead of straining your eyeballs alone.
 
if u dont know how the Avalon hill Boardgame looks like u can find a PC game that offer exactly the same look and rules:

Advanced Civilization
 
Here is a link to some description that I found.

Here is the Map that A.H. gave permission to use:
civmap_avalon-hill_civilization2.JPG


Here is the Computer version download link (I have not done it yet.... maybe later :) ).

Computer Version Here...
 
It does look a lot like the Risk game map, but you could say that
of plenty of games. In my mind, I imagine a cross between
Settlers of Cataan and Risk. It could be interesting.

Simon Hibbs
 
Originally posted by starlifter
I think I recall reading somewhere that the Avalon Hill boardgame was done as far back as the early 1960's.....

AH came out with Gettysburg circa '63 or so; Tactics II followed the year after. D-Day was next around '65, Stalingrad, Waterloo, Chancelorsville, Le Mans,...& they cranked up to about three or four a year for a few years. Panzerblitz came out very late 60's or early 70's...Civilization was after that. :love:
 
I think that it came out around '78 or'80, not sure though.
 
It does remind of Risk, so just go out and get Axis & Allies instead! :goodjob: :D
 
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