Something that always irked me about Civ IV was the set-in-stone religions, and the very small number of choices chosen on essentially a modern popularity contest. (For example, the choice of Judaism over Zoroastrianism, though the latter was older, and arguably more influential then the prior, yet Judaism is relatively prevalent in culture today, thus being chosen.)
What I'd like to implement is either a random variable religion that you get when you research the appropriate technology. As an example, when you research the technology Polytheism, you might randomly receive Hinduism, (though technically not Polytheistic) or perhaps Asatruism, or Graeco-Roman religion, Egyptian, etc... Now, this would mean that one wouldn't see the same set of religions in every game, and I think it would really work well with the Civ theme where the Aztecs can build the Dai Miao.
Alternatively, one could choose which religion they wanted to found in that category when the appropriate technology was researched. Then we could all play with our little pet religion we find fascinating (unless the AI gets there first and chooses a different one in that category). Inevitably the AI would still randomly choose however.
I think this would create a balance between the desire for various different religions and religious diversity without spoiling play balance.
This looks like a two part project, the first and perhaps most complex aspect is how to create the random religion upon tech research. the second, more simple but time-consuming aspect is creating the custom icons, temple graphics and holy-shrines for said religion, as well as sound bites for them. (although initially recycling old sound would suffice)
Ultimately, I have no technical skills at all, so I made this thread to toss out the ideas for someone to hopefully create a mod of it.
What I'd like to implement is either a random variable religion that you get when you research the appropriate technology. As an example, when you research the technology Polytheism, you might randomly receive Hinduism, (though technically not Polytheistic) or perhaps Asatruism, or Graeco-Roman religion, Egyptian, etc... Now, this would mean that one wouldn't see the same set of religions in every game, and I think it would really work well with the Civ theme where the Aztecs can build the Dai Miao.
Alternatively, one could choose which religion they wanted to found in that category when the appropriate technology was researched. Then we could all play with our little pet religion we find fascinating (unless the AI gets there first and chooses a different one in that category). Inevitably the AI would still randomly choose however.
I think this would create a balance between the desire for various different religions and religious diversity without spoiling play balance.
This looks like a two part project, the first and perhaps most complex aspect is how to create the random religion upon tech research. the second, more simple but time-consuming aspect is creating the custom icons, temple graphics and holy-shrines for said religion, as well as sound bites for them. (although initially recycling old sound would suffice)
Ultimately, I have no technical skills at all, so I made this thread to toss out the ideas for someone to hopefully create a mod of it.