earthguido
Warlord
Definetly SMAC has things that CIV3 doesn't: first of all incredible depth in units management, the way you can create paratroop probe teams, naval resource crawlers, you can create!, besides it has better music (i can't get off my mind the "eternity lies ahead"), two distinctive kind of units (human - mind worms), and some other great stuff, like water colonies and special abilities for units.
But it also has its drawbacks, the tech tree is excessively complex (at least for me) and I find it difficult to relate techs to what they really do. And the same depth I like makes me mad when I just want to build a defensive unit and I have 30 different with almost all the same names, and I have to go to the workshop and "obsoletize" the units I'll never build.
CIV3 has other good stuff, the culture thing is just great, the negotiation with other factions... I mean countries is excellent, small wonders.
I agree that is somehow easier to play in some strange kind of way. I think you can play CIV3 even though you do not like it very much, but in order to play SMAC you REALLY have to be fond of it (I am). In every case, I am really glad I have both games.
But it also has its drawbacks, the tech tree is excessively complex (at least for me) and I find it difficult to relate techs to what they really do. And the same depth I like makes me mad when I just want to build a defensive unit and I have 30 different with almost all the same names, and I have to go to the workshop and "obsoletize" the units I'll never build.
CIV3 has other good stuff, the culture thing is just great, the negotiation with other factions... I mean countries is excellent, small wonders.
I agree that is somehow easier to play in some strange kind of way. I think you can play CIV3 even though you do not like it very much, but in order to play SMAC you REALLY have to be fond of it (I am). In every case, I am really glad I have both games.