Chefofrats
Prince
I remember making a thread about this a few years back, but I can't find it now - I was told then that the AI does not cheat, beyond what is part of the description of each difficulty (extra combat strength, settlers, etc.)
So... how did the city from the screenshot below spam an archer every 2 turns for 10 turns? I occupied all of its productive tiles, so the archers could not have been built. After I captured the city, and had all of the tiles available, an archer build took 10 turns, and that with the 50% cost reduction from policies. Did Montezuma - at this strage reduced to that single city - earn 120 gold per turn to be able to buy an archer every two turns? How could he have had 1200 gold at this stage? And no, no chopping was involved - the city made one builder, which moved onto the rice tile and got captured by me, to be marched off the visible area.
This was on King difficulty, no mods, all available content up to and including NFP.
Here is the screenshot.
So... how did the city from the screenshot below spam an archer every 2 turns for 10 turns? I occupied all of its productive tiles, so the archers could not have been built. After I captured the city, and had all of the tiles available, an archer build took 10 turns, and that with the 50% cost reduction from policies. Did Montezuma - at this strage reduced to that single city - earn 120 gold per turn to be able to buy an archer every two turns? How could he have had 1200 gold at this stage? And no, no chopping was involved - the city made one builder, which moved onto the rice tile and got captured by me, to be marched off the visible area.
This was on King difficulty, no mods, all available content up to and including NFP.
Here is the screenshot.
