Social Policies Minimod Request

decasor

Chieftain
Joined
May 9, 2012
Messages
3
First of all, hi everyone :)

Even though this is my first post, i've been reading this forums since Civ3, but i've been always more of a reader than a writer (if you know what i mean)

The reason why i'm writting this out of the blue is because i'm in dire need of help, i think it's a fairly easy task, but i'm unable to do it myself.

Thing is, i wanted to create a mod which enabled the possibility to choose Piety AND Rationalism without one excluding the other, logic behind this being that i believe that both can, and historicaly have, coexisted.

This would make games much better in my opinion. And also at the same time, nerf a bit Rationalism, changing secularism from +2 to +1 and free thought of universities from +17 to +15.

Please i need help figuring out how to do this,.
 
Anyone? Some tips on what strings to look at would do, i've easily modded happiness but i cant find the ones which excludes piety and rationalism.
 
In CIV5PolicyBranchTypes.xml

Code:
<!-- MODDERS:The default game rules are designed to support simple, 
mirrored relationships (e.g. Piety blocks Rationalism, and Rationalism blocks Piety). 
The Further from this you stray the less likely it is to work. 
You have been warned!-->

<PolicyBranch_Disables>
  <Row>
    <PolicyBranchType>POLICY_BRANCH_PIETY</PolicyBranchType>
    <PolicyBranchDisable>POLICY_BRANCH_RATIONALISM</PolicyBranchDisable>
  </Row>
  <Row>
    <PolicyBranchType>POLICY_BRANCH_RATIONALISM</PolicyBranchType>
    <PolicyBranchDisable>POLICY_BRANCH_PIETY</PolicyBranchDisable>
  </Row>
</PolicyBranch_Disables>

So you'll need a mod that does a delete on those two entries
 
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