Jagged1971
Chieftain
I'm using a small mod that ends the technology at the Renaissance, as such a couple of the social policies end up never being used and personally, I think they are two of the most effective. I'd like to either enable those two earlier in the game or perhaps even removes the policy prereqs altogether.
This is what I came up with:
But it's not working at all. Can anyone tell what I'm doing wrong? And thanks in advance if you can be of any help!
Edit- Also, if I may ask, When you have already built a mod, and you go back and change an existing XML code sheet, but you don't add or remove anything else, is it necessary to go back and rebuild it?
This is what I came up with:
<PolicyBranchTypes>
<Update>
<Row>
<Set EraPrereq="ERA_ANCIENT"/>
<Where Type="POLICY_BRANCH_PIETY"/>
</Row>
<Row>
<Set EraPrereq="ERA_ANCIENT"/>
<Where Type="POLICY_BRANCH_PATRONAGE"/>
</Row>
<Row>
<Set EraPrereq="ERA_ANCIENT"/>
<Where Type="POLICY_BRANCH_COMMERCE"/>
</Row>
<Row>
<Set EraPrereq="ERA_ANCIENT"/>
<Where Type="POLICY_BRANCH_RATIONALISM"/>
</Row>
<Row>
<Set EraPrereq="ERA_ANCIENT"/>
<Where Type="POLICY_BRANCH_FREEDOM"/>
</Row>
<Row>
<Set EraPrereq="ERA_ANCIENT"/>
<Where Type="POLICY_BRANCH_ORDER"/>
</Row>
<Row>
<Set EraPrereq="ERA_ANCIENT"/>
<Where Type="POLICY_BRANCH_AUTOCRACY"/>
</Row>
</Update>
</PolicyBranchTypes>
But it's not working at all. Can anyone tell what I'm doing wrong? And thanks in advance if you can be of any help!
Edit- Also, if I may ask, When you have already built a mod, and you go back and change an existing XML code sheet, but you don't add or remove anything else, is it necessary to go back and rebuild it?