Tomice
Passionate Smart-Ass
In Civ 4, you had the ability to increase happiness due to culture, but it felt more like "entertaining" your people than a proper implementation of social welfare into the game.
Since old-age pensions, free schools and healthcare, poverty aid and such has been a big topic in the last 150 years at least (it originated earlier, however) I would love to see it implemented somehow.
The civ4 concept of "culture" is a somewhat clumsy mixture of different aspects, it would be great to make it more comparable to real life!
Culture did keep people content, and it did impress people, strenghtening the position of a state and eventually even made people move to a state with superior culture. But it was migration of individuals rather than regions which changed their side. And most important, culture (literature, phylosophy, arts,...) helped develop new social concepts.
So culture could be a form of research for social techs, while the civ4 beakers remain in place for weapon and industry techs. Furthermore, culture could make your neighbours citizens move to your cities, giving growth in addition to the growth from food and health.
Social welfare would be there mostly to create happiness in your bigger lategame cities.
What do you think about this?
Since old-age pensions, free schools and healthcare, poverty aid and such has been a big topic in the last 150 years at least (it originated earlier, however) I would love to see it implemented somehow.
The civ4 concept of "culture" is a somewhat clumsy mixture of different aspects, it would be great to make it more comparable to real life!
Culture did keep people content, and it did impress people, strenghtening the position of a state and eventually even made people move to a state with superior culture. But it was migration of individuals rather than regions which changed their side. And most important, culture (literature, phylosophy, arts,...) helped develop new social concepts.
So culture could be a form of research for social techs, while the civ4 beakers remain in place for weapon and industry techs. Furthermore, culture could make your neighbours citizens move to your cities, giving growth in addition to the growth from food and health.
Social welfare would be there mostly to create happiness in your bigger lategame cities.
What do you think about this?