Today I got the new 'gamestar' which is a pretty popular and serious gaming magazine in germany and I thought people would be interested on some (maybe) new facts about the game - so here we go :
To begin with the game got 82/100 there which is pretty good for that magazine (e.g. spore got a lower rating)
The very good news is that they dont complain about any major flaws - yahoo
So know lets see some of the changes done comparing with traditionell col :
- Battle system :
The units still remain as few as in traditionell col, however they can be spezialized through promotions like in civ4 and you can get generals - seems cool to me.
- Natives :
More natives and they have a greater influence on the game - I guess that was pretty well known/expected already.
- Schools :
To give lessons the expert teachers dont have to go off work anymore - I actually really dont like this much, to much simplification
- Workers/Pioneers :
They dont consum any tools anymore, instead you have to pay gold for them . Dont know if i like it or not but it will reduce the micromanagement for sure without making the game much more shallow.
- Horses :
They dont enhance population themselves anymore, instead you need rangers for this now, seems like a nice idea.
- Founding Fathers :
This is probably the most interesting. Instead of only producing liberty bells founding fathers need other recources also. Since the articel is not that detailed about it some of the following might be (wrong) guessing.
You need points along five catogeries, I guess its liberty bells + some of the other categories for different orientated founding fathers.
Those categories are something like exploration/Military/Trade/Religious points. I guess its like you can only get a war orientated founding father if you have done some fights already.
Furthermore you dont have to take a founding father of a list if you have enough liberty bells anymore, instead you can wait to afford a more expensive one. That sounds pretty pretty awesome to me since it cuts down the randomness a bit (e.g. getting hernando de soto asap was a huge advantage in traditionell col) and you have some really interesting strategic choices here.
If the new Founding fathers concept works as I think/hope this will be soooooo great - cant wait to play
To begin with the game got 82/100 there which is pretty good for that magazine (e.g. spore got a lower rating)
The very good news is that they dont complain about any major flaws - yahoo

So know lets see some of the changes done comparing with traditionell col :
- Battle system :
The units still remain as few as in traditionell col, however they can be spezialized through promotions like in civ4 and you can get generals - seems cool to me.
- Natives :
More natives and they have a greater influence on the game - I guess that was pretty well known/expected already.
- Schools :
To give lessons the expert teachers dont have to go off work anymore - I actually really dont like this much, to much simplification

- Workers/Pioneers :
They dont consum any tools anymore, instead you have to pay gold for them . Dont know if i like it or not but it will reduce the micromanagement for sure without making the game much more shallow.
- Horses :
They dont enhance population themselves anymore, instead you need rangers for this now, seems like a nice idea.
- Founding Fathers :
This is probably the most interesting. Instead of only producing liberty bells founding fathers need other recources also. Since the articel is not that detailed about it some of the following might be (wrong) guessing.
You need points along five catogeries, I guess its liberty bells + some of the other categories for different orientated founding fathers.
Those categories are something like exploration/Military/Trade/Religious points. I guess its like you can only get a war orientated founding father if you have done some fights already.
Furthermore you dont have to take a founding father of a list if you have enough liberty bells anymore, instead you can wait to afford a more expensive one. That sounds pretty pretty awesome to me since it cuts down the randomness a bit (e.g. getting hernando de soto asap was a huge advantage in traditionell col) and you have some really interesting strategic choices here.
If the new Founding fathers concept works as I think/hope this will be soooooo great - cant wait to play
