Cheers fellow modders.
I'm completly new to modding anything, though I tried to read the modders guide to learn a few things.
But nothing works !
So there I go with my question, it's quite simple.
I'm making a caribbean map, and I'd like to replace current nation names with others. I want napoleon to because levasseur.
I've got the map done, saved it in a map folder under my caribbean project.
In the mod buddy I have my project with the map folder and a XML folder, which includes a leader folder too.
In that leader folder I have a napoleon.xml, which should make the change
Inside that XML I have
TXT_KEY_CIVILOPEDIA_LEADERS_NAPOLEON_TEXT_2 being the CIV description of napoleon, it's only for testing purpose, as it's quite easy to check if things works.
But it doesn't. In my project properties, under the action tab, I've added OnModActivated - UpdateDatabase - XML\Leaders\napoleon.xml
I build the solution, run the game, go to the mod folder, check the caribbean mod, select my map and check the scenario box.
The game runs, the map is the good one, but text remains still.
What am I doing wrong?
I'm completly new to modding anything, though I tried to read the modders guide to learn a few things.
But nothing works !

So there I go with my question, it's quite simple.
I'm making a caribbean map, and I'd like to replace current nation names with others. I want napoleon to because levasseur.
I've got the map done, saved it in a map folder under my caribbean project.
In the mod buddy I have my project with the map folder and a XML folder, which includes a leader folder too.
In that leader folder I have a napoleon.xml, which should make the change
Inside that XML I have
Code:
<GameData>
<Language_FR_FR>
<Update>
<Where Tag="TXT_KEY_LEADER_NAPOLEON"/>
<Set Text="Olivier Levasseur"/>
</Update>
<Update>
<Where Tag="TXT_KEY_CIV5_FRANCE_HEADING_14"/>
<Set Text="Olivier Levasseur"/>
</Update>
<Update>
<Where Tag="TXT_KEY_CIVILOPEDIA_LEADERS_NAPOLEON_TEXT_2"/>
<Set Text="Con de corse"/>
</Update>
</Language_FR_FR>
</GameData>
TXT_KEY_CIVILOPEDIA_LEADERS_NAPOLEON_TEXT_2 being the CIV description of napoleon, it's only for testing purpose, as it's quite easy to check if things works.
But it doesn't. In my project properties, under the action tab, I've added OnModActivated - UpdateDatabase - XML\Leaders\napoleon.xml
I build the solution, run the game, go to the mod folder, check the caribbean mod, select my map and check the scenario box.
The game runs, the map is the good one, but text remains still.
What am I doing wrong?
