Hello all, new to the forum, this is my first post.
I noticed some strange things happening in my current game, Epic, Pangea (generated by all settings random, random personalities, random seeds on King). I am playing as Ethiopia. No new patch yet.
1 - I got 300 Faith but the Great Prophet did not appear. When I had 307, Venice found a religion and only on the next turn I was allowed to create mine. What gives? I lost the lead on that and I specifically aimed for an early religion.
I reloaded the game to see if that was a bug. Remember I have random seeds. I had the exact same issue, this time with my faith at 305 instead of 307. I simply could not found a religion first. Why is this happening?
2 - I gave up the religion start and decided to work towards a science victory now since I am way in the lead on that. I tried to build Hagha Sophia, Borobudur, Great Wall, Parthenon, Chichen Itza, and some other 2 Wonders. Venice got them all except for one that Denmark got. Funny enough, 2 turns before I got my Wonder, Venice didn't even have any techs on the Medieval era. In one turn they got the tech, jumped to the era and got 2 wonders. Next turn they got another one. Exactly the Wonders I was building. Virtually impossible to do as a human player, even if I had GS and GE available.
I reloaded the game again to a previous saving point and decided to build the wonders in a different order completely. I got the techs in different order too. And guess what? The AI did not get ANY wonders. Not even one. I have 12 Wonders now and they have just 1 or 2 each. What is going on?
My theory for the first problem is that the game "cheats" to prevent you for getting something already "allocated for the AI" on the religion side. For instance, I NEVER got Jesuit Education. the AI always get it. Why would the game only give me the Great Prophet after the AI found their religion, regardless of the Faith points I had?
My theory for the second issue is that the building order really affects (based on some internal score?) the AI behavior so if you get things on a specific order the AI will be either or very aggressive, or very passive.
Any help would be appreciated.
Thank you
I noticed some strange things happening in my current game, Epic, Pangea (generated by all settings random, random personalities, random seeds on King). I am playing as Ethiopia. No new patch yet.
1 - I got 300 Faith but the Great Prophet did not appear. When I had 307, Venice found a religion and only on the next turn I was allowed to create mine. What gives? I lost the lead on that and I specifically aimed for an early religion.
I reloaded the game to see if that was a bug. Remember I have random seeds. I had the exact same issue, this time with my faith at 305 instead of 307. I simply could not found a religion first. Why is this happening?
2 - I gave up the religion start and decided to work towards a science victory now since I am way in the lead on that. I tried to build Hagha Sophia, Borobudur, Great Wall, Parthenon, Chichen Itza, and some other 2 Wonders. Venice got them all except for one that Denmark got. Funny enough, 2 turns before I got my Wonder, Venice didn't even have any techs on the Medieval era. In one turn they got the tech, jumped to the era and got 2 wonders. Next turn they got another one. Exactly the Wonders I was building. Virtually impossible to do as a human player, even if I had GS and GE available.
I reloaded the game again to a previous saving point and decided to build the wonders in a different order completely. I got the techs in different order too. And guess what? The AI did not get ANY wonders. Not even one. I have 12 Wonders now and they have just 1 or 2 each. What is going on?
My theory for the first problem is that the game "cheats" to prevent you for getting something already "allocated for the AI" on the religion side. For instance, I NEVER got Jesuit Education. the AI always get it. Why would the game only give me the Great Prophet after the AI found their religion, regardless of the Faith points I had?
My theory for the second issue is that the building order really affects (based on some internal score?) the AI behavior so if you get things on a specific order the AI will be either or very aggressive, or very passive.
Any help would be appreciated.
Thank you