Why can't they create a game where the computer (AI) doesn't cheat but operates under the same parameters that the human player has to abide by?
For example: when you play higher difficulty levels it is better to buy tech rather than research it on your own. But why? This can only happen by the AI cheating!
I've started games on Deity (or 1/2 levels less) where I have one or two cities and then suddenly a foreign unit will appear and then I find out from it that they are waaaaay ahead in cities/units/tech/etc.
I'm just a little disappointed. I would like to just play a game the way it was meant to be rather than exploiting little nooks and cranies that the developer left open.
Sorry for the rant....I'm just a bit pissed off right now.
For example: when you play higher difficulty levels it is better to buy tech rather than research it on your own. But why? This can only happen by the AI cheating!
I've started games on Deity (or 1/2 levels less) where I have one or two cities and then suddenly a foreign unit will appear and then I find out from it that they are waaaaay ahead in cities/units/tech/etc.
I'm just a little disappointed. I would like to just play a game the way it was meant to be rather than exploiting little nooks and cranies that the developer left open.
Sorry for the rant....I'm just a bit pissed off right now.