hi there
im new to the civ series and have had civ iv for about 2 weeks now playing when i can, but the depth of the game is stopping me being able to just pick up and play. the last game of this type i played was warcraft on the ps1
.
one of the major things i couldnt get my head around was city growth and population. i thought that the workers or units built in cities are the population but it turns out that citizens are the population and they work the tiles, the workers just building improvements to improve the worked tiles. <-- is that right?.
anyway my next prob is these great people/specialist and city specialist.
the great people are just a bonus to me, that can do one off things like give you 4000 culture, carry out a trade mission to boost your gold and so forth.
so why would i want to keep them in a city? what else should i be doing with these gps? if they only give you a relatively small bonus when in the city ie 6 beakers 4 hammers per turn or whatever. i cant grasp this other part.
i tried specialising a city to produce gps but i was getting more from my science city
prob because of the wonders i had built there?
1 more question in a specialist city if i only have enough population to work enough tiles to feed themselves how can i do any production when the population are only enough to work the food tiles and not hammers? i hope you understood that last bit
i have read lots of stuff guides from here which has helped no end but i really need to ask specific questions cos im a little confused at the mo
would be great if someone could shed some light on this for me please
cheers
matt
im new to the civ series and have had civ iv for about 2 weeks now playing when i can, but the depth of the game is stopping me being able to just pick up and play. the last game of this type i played was warcraft on the ps1

one of the major things i couldnt get my head around was city growth and population. i thought that the workers or units built in cities are the population but it turns out that citizens are the population and they work the tiles, the workers just building improvements to improve the worked tiles. <-- is that right?.
anyway my next prob is these great people/specialist and city specialist.
the great people are just a bonus to me, that can do one off things like give you 4000 culture, carry out a trade mission to boost your gold and so forth.
so why would i want to keep them in a city? what else should i be doing with these gps? if they only give you a relatively small bonus when in the city ie 6 beakers 4 hammers per turn or whatever. i cant grasp this other part.
i tried specialising a city to produce gps but i was getting more from my science city

1 more question in a specialist city if i only have enough population to work enough tiles to feed themselves how can i do any production when the population are only enough to work the food tiles and not hammers? i hope you understood that last bit
i have read lots of stuff guides from here which has helped no end but i really need to ask specific questions cos im a little confused at the mo

cheers
matt