I know that. I just had a question about that. i hate it when I go to play a civ, and find that the stratagy I was going to use for them either isnt added yet or isnt available to them.
The new release has most techs disabled if the civs you play have no use for them so this shouldn't be a bother anymore. however it's still possible I missed some techs to disable so if you encounter any techs that make no sense for the civ you play in 0.12 please report that.
The elemental magic techs are still open to some civs that are meant to use them but they aren't ironed out yet though. But i.e. if you play the empire you're blocked from them and what magic techs you can resaerch definitly give you advantages(but they still require balancing)
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