Tought to share few screenshots too about the Roman process.
Seems like the Romans always built their 4 first cities like this, as they have done so in all the other spoilers too so far.
They must have had those 3 additional settlers from the beginning in addition to the starting one.
I dont think its otherwise possible to expand so fast, unless there were huts that always gave settlers to them.
Seems like the Indians had one too, or popped from hut, but that didnt help them in my game.
The early cities helped them somewhat in expansion, but not so much, as after they had these 10 cities,
they didnt build new ones for a long time, but only focused on infrastructure & military.
I contacted the Romans at 1150 BC, but unfortunately had a save only at 1400 bc and 1000 bc,
so here's the 1000 bc shot of their lands. (bad image quality due the downsizing)
Their power, culture and score all were roughly double of what Ottomans had at that time.
They were about equal in tech, what is unusual for a civ in isolated island.
Usually those civs are far behind. But their heavy investment in infrastructure after the 10th city rather then expansion must have helped on that.
About Roman wars: they unloaded a single horseman as seen above at 470 bc, and declared war turn after.
War lasted around 500 years, but nothing really happened, romans unloaded few units now and then either to the location shown above,
or then they sailed round the whole continent, and unloaded their units there, to exactly same height

Maybe they were aiming at Sogut, my capital,
what was undefended, since it was safely far from borders.
They were not a very serious threat at any point. AI just cant threaten anyone overseas.
They dont know how to mass unload units from 10 galleys into mountains/hills etc.
I had no other Roman wars, and Rome had only one other war with Carthage, razing one Carth city on Roman continent, but thats about it.
I didnt need the Roman lands, and didnt have the resources to build big enough army, since efforts were in going to space quickly,
and my continent was big enough to give tech @ 4 turns in industrial and modern eras. But thats off topic already.
Few screens about events on the other continent.
Even tho Spain was equal in tech with me, and Egypt was way behind in tech and broke,
they managed to wipe Spain off the planet in only 330 years. Unusually good war performance for AI. (or very bad performance from Spain)
And here's the Culture and Power graphs.
As seen here, my game differs from many others by India being the weakest civ troughout almost the whole game.
That leads me to post yet another screenshot, about India, even tho bit off-topic (sorry).
India strangely had loads of unimproved tiles in their territory (roughly half),
even tho they had NOT been in any war for atleast in hunderds of years.
(screenshot taken in 1465 AD, final turn, unimproved terrain marked with red U, city radius drawn with blue)
If they had improved all their terrain, they would certainly been more powerful.
(BtW sorry about using the Skanky Burns resource mod as seen in screenshots, but as i can see they were not prohibited in this GotM yet as the announcement was given at 10th, and i had played the current GotM game almost to the end at that date.)