Sprawling mechanics and city limits?

autopsy-turvey

Chieftain
Joined
Dec 17, 2005
Messages
53
How exactly does sprawling work with map sizes and city limits? The description says the city limit is three but that it changes with map size, but what does it change too? Whats the limit on large or huge?

Thanks
 
In CustomFunctions.py:
Code:
	def getMaxSprawlingCities(self):
		i = gc.getDefineINT('SPRAWLING_NUMBER_OF_CITIES')
		if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_DUEL'):
			i = i - 1
		if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_LARGE'):
			i = i + 1
		if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_HUGE'):
			i = i + 2
		return i

So, its 4 cities for large, 5 for huge
 
They can't use this wonder (I'm not sure if it is just useless or if there is also a block making it impossible for them to build)
 
I still think it would be better if it scaled with the size of the Kuriotates' empire rather than map size, or maybe some combination of the two.
 
That would be the exact opposite of what the dev team intended. It would encourage the Kuriotates to be ruthlessly expansionistic, when they should primarily be concerned with their supercities, harvesting what resources they can via their settlements.
 
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