In two separate games I have attempted to use spies to "destroy production" on wonder projects, but for some reason the action options (Destroy Production, Steal Plans, etc.) are grayed-out.
For example, I was racing to complete the Statue of Liberty, which the computer civ had only three turns to complete. I brought in a spy, then two spies, to try to sabotage the production, but it wouldn't let me do it.
If I moved a spy to another city that was creating, say, a tank, it would allow me to destroy that production, but not for the wonder!
According to the instruction booklet (p.132), wonders are not immune:
"[A spy destroying production] . . . can be quite devastating if the city is just a couple of turns from completing construction of a wonder."
What gives?
For example, I was racing to complete the Statue of Liberty, which the computer civ had only three turns to complete. I brought in a spy, then two spies, to try to sabotage the production, but it wouldn't let me do it.
If I moved a spy to another city that was creating, say, a tank, it would allow me to destroy that production, but not for the wonder!
According to the instruction booklet (p.132), wonders are not immune:
"[A spy destroying production] . . . can be quite devastating if the city is just a couple of turns from completing construction of a wonder."
What gives?