Star Wars: Return of the Mod

Well since I'm in my last semester of school and have to shove an entire semster's worth of work in seven weeks....my Clone Wars mod will not be finished anytime soon. I am hurrying as fast as possible, but my future career is more important. Sorry for the wait, but believe me when I say my Clone Wars map is huge and big and extensive. It is on a new 365*365 map with ALL the Star Wars planets from the movies and books. Hopefully it will be worth the wait. And yes I'm working by myself on this one.
 
I hav another problem, this time with the Galactic Civil War scenario:
instead of having it's own Civilopedia, it has the Clone Wars one, can somebody fix this?
 
Swargey, if you fancy learning how to make infantry units and pouring out a plethora of them to fill our mod then that'd be appreciated. Also you could model the spaceships that we dont have and engineer a decent tech tree for each civilization. While you're at it we need buildings to be done (preferably that fit in with the tech tree) and we need a galaxy map (although atm thats not so important).
When you're done with that could you sort out the leaderheads and flcs, and to finish off we need to finish the interface folder, so we need a palace a spaceship and city view buildings.
Cheers!

Or you could stop telling us to finish, we're a long way off with not many helpers.

there already is a spaceship.
 
I hav another problem, this time with the Galactic Civil War scenario:

there already is a spaceship.
What? Where are you looking?!?
 
What? Where are you looking?!?
I've played the game, and yes, it's different than the regular one, I also looked in the civilopedia, it's on line 2449. also, all the wonders from the normal game are in there.
 
@kluthe: But i didn't think we'd released it yet? Unless you're playing the really old version me or pleb released?

Woo, i've finally restored my computer to full use so now i can make some of those units i've talked about (for one week only tho - work starts again next week :( )
 
@kluthe: But i didn't think we'd released it yet? Unless you're playing the really old version me or pleb released?

Woo, i've finally restored my computer to full use so now i can make some of those units i've talked about (for one week only tho - work starts again next week :( )
:suicide::dunno::wallbash::hammer2::borg::nospam: :ar15: :sniper::ar15::sniper::deadhorse:[pimp][pimp] :spear:I have clone wars V:0.05 beta
 
Swargey, if you fancy learning how to make infantry units and pouring out a plethora of them to fill our mod then that'd be appreciated. Also you could model the spaceships that we dont have and engineer a decent tech tree for each civilization. While you're at it we need buildings to be done (preferably that fit in with the tech tree) and we need a galaxy map (although atm thats not so important).
When you're done with that could you sort out the leaderheads and flcs, and to finish off we need to finish the interface folder, so we need a palace a spaceship and city view buildings.
Cheers!

Or you could stop telling us to finish, we're a long way off with not many helpers.

I don't believe I ever said "Finish!!" I simply asked if

A. Is this Mod close to done?
B. Are they're any other Star War Mods?

And I also specifically said I'm not trying to be impatient, in other words TAKE YOUR TIME. I understand its very difficult, and time consuming to create a MOD especially with how large this one is. Things can come up, I know, but don't take out your frustration on someone who just asked what how things were progressing. Don't go flaming me for no good reason.

:gripe:


Sheesh
 
Well i did give a development report... in a kinda grumpy fashion...
Sorry mate.
There's old versions of the mod around (kluthe seems to have found the original that pleb released, and i think i put out a version a few years back... but neither of them are particularly good.) We're aiming to release the mod ASAP, but really we don't have buildings, all our units, or leaderheads for the older civs, so it might take some time.
 
Well i did give a development report... in a kinda grumpy fashion...
Sorry mate.
There's old versions of the mod around (kluthe seems to have found the original that pleb released, and i think i put out a version a few years back... but neither of them are particularly good.) We're aiming to release the mod ASAP, but really we don't have buildings, all our units, or leaderheads for the older civs, so it might take some time.

Hey thats okay ;)

I would offer to help but I've never been real good at anything but text-based stuff. If you need anything that I might be able to help with let me know.
 
Well i did give a development report... in a kinda grumpy fashion...
Sorry mate.
There's old versions of the mod around (kluthe seems to have found the original that pleb released, and i think i put out a version a few years back... but neither of them are particularly good.) We're aiming to release the mod ASAP, but really we don't have buildings, all our units, or leaderheads for the older civs, so it might take some time.


where is your newer version? (what forum location)[pimp]:scan:
 
...

well, if you've got some free time, why don;t you make it for us?
 
also, the viscount dosen't have a units_32.pcx model
 
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