Starvation = +1 Population?

Dunkah

Emperor
Joined
Feb 7, 2007
Messages
1,186
Location
Just north of Boston
I recently played VEMGOTM several and in a couple of those games I found that key cities were losing population rapidly and I couldn't understand how I would have missed it.

I am now playing version 121 and I noticed it again. So I took a closer look.

First off the reason I didn't notice it because it was late game, I had 40+ cities and wasn't really micro'ing my cities every turn. Closer to every 10 - 15 turns. If a city is in starvation and loses a point of Population the notification currently shows up as a green population circle with a +1 icon in it that says the typical, more population means more worked tiles etc.

This is very decieving. This should be a red -1 icon.

Secondly... and I haven't really investigated this further at this point, was hoping somone had an explanation. If I go on a conquering run and take several cities, causing me to go into unhappiness, any puppet cities I have will put themselves into starvation and no matter what I do I can't get them out of it.

The minute my happiness goes back to positive those cities start pushing out population again.

I even tried Occupying those cities and they still wouldn't leave starvation. This is after they are out of resistance as well. Plenty of food etc.

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Also it appears that the "Lost a trade route" and "gained a trade route" notifications are backwards. It says I lost a trade route when I should have gained and vise versa when something is blocked.
 
Secondly... and I haven't really investigated this further at this point, was hoping somone had an explanation. If I go on a conquering run and take several cities, causing me to go into unhappiness, any puppet cities I have will put themselves into starvation and no matter what I do I can't get them out of it.

The minute my happiness goes back to positive those cities start pushing out population again.

I even tried Occupying those cities and they still wouldn't leave starvation. This is after they are out of resistance as well. Plenty of food etc.

This is just a guess, but did you have several MCS allies? MCS food is distributed based on a priority system for which occupied and puppet cities get less food, which could then cause the unhappiness to be enough to go negative if the MCS food was the only thing keeping them positive before.
 
No... but perhaps the Civ I conquered them from did.

But even when I tired to Occupy the city, rush a Courthouse, and manually turn off specialists etc I couldn't get them out of it.

Regardless there shouldn't be a green +1 icon that appears each turn.
 
I cannot directly access these things - they done in the game core. Still, last time I had a city starve I think it gave red -1 icons... strange if it's not doing it now. I haven't had starvation in several games. The governor and trade notifications are also done in the core.
 
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