I'm trying to win a large map (long game) game against AI on Deity. Basically my problem is that while I reign Supreme early on, things start to disintegrate as I pass 1850. This is usually because the whole world turns against me and I have to shift from growth/peace to war. I can usually hold my own well into the 20th century but its a terrible struggle and I usually give up out of frustration. I probably could win in the long run or build the spaceship but I should be able to win as easily as I do on a regular size map.
Inevitably one AI civ at peace with everyone except me outgrows and overtakes me while I'm fighting to defend my borders or make conquests.
My strategy on large map Diety vs. AI is below. One of the best tips in this forum I've picked up so far is to build many more spies and if I can't use them to buy cities (if AI is in Democracy) then destroy th AI cities' happiness infrastructure so that AI shifts to another form of governement. Then buy the cities. This of course assumes I'm rich. And I'm not always.
Any other tips?
My strategy on large map Diety vs. AI:
I usually push hard for growth at the beginning, passing from Monarchy, briefly through Republic, to Democracy.
Pyramids and an early happiness wonder are a must (Gardens or Oracle). Afterwards, Mike's is the top priority because on Deity Rep/Dem govt's are impossible to manage otherwise. Leo's/Sun Tzu's are pretty easy to build if I plan ahead. And I try to pick up others like Great Library/Marco along the way. Later on I usually build Darwin's (not sure where I stand on if its worth it) and consider it depressing if I can't get Women's Suffrage. SoL is helpful if I need to go to Fundy during wars (so my senate will keep its nose out of things) but I hate going to Fundy because the science loss is so huge.
I really try to micromanage city development, building roads, irrigating only where necessary but I'm never at a loss for settlers and push hard for Engineers. Railroads connecting all cities are an absolute must. I don't build much military unless there's a war. One defending unit and one catapult/cannon in each city is the norm. I try to make sure I have enough strong coastal cities and build as many ironclads as I can right away. They get upgraded with Leo's and you can never have too many.
One of my biggest problems is finding time to explore and build more new cities on new continents once ive established myself and started fighting wars. Butit seems continuing to grow is crucial in a large map game. But often the empty continents are far away or hard to find. Moderatley strong AI civs seem to be right on my borders very quickly. So I always turn to conquest and never look back.
I try to form alliances but they never never never hold. They never come in handy later. One thing I need to do more is trade with allies/neighbors. I never seem to make time to build caravan/freight for anything other than building wonders.
Priorities. So hard to manage.
Please help me win this game once at for all (and with ease) so I can get on with my life.
Inevitably one AI civ at peace with everyone except me outgrows and overtakes me while I'm fighting to defend my borders or make conquests.
My strategy on large map Diety vs. AI is below. One of the best tips in this forum I've picked up so far is to build many more spies and if I can't use them to buy cities (if AI is in Democracy) then destroy th AI cities' happiness infrastructure so that AI shifts to another form of governement. Then buy the cities. This of course assumes I'm rich. And I'm not always.
Any other tips?
My strategy on large map Diety vs. AI:
I usually push hard for growth at the beginning, passing from Monarchy, briefly through Republic, to Democracy.
Pyramids and an early happiness wonder are a must (Gardens or Oracle). Afterwards, Mike's is the top priority because on Deity Rep/Dem govt's are impossible to manage otherwise. Leo's/Sun Tzu's are pretty easy to build if I plan ahead. And I try to pick up others like Great Library/Marco along the way. Later on I usually build Darwin's (not sure where I stand on if its worth it) and consider it depressing if I can't get Women's Suffrage. SoL is helpful if I need to go to Fundy during wars (so my senate will keep its nose out of things) but I hate going to Fundy because the science loss is so huge.
I really try to micromanage city development, building roads, irrigating only where necessary but I'm never at a loss for settlers and push hard for Engineers. Railroads connecting all cities are an absolute must. I don't build much military unless there's a war. One defending unit and one catapult/cannon in each city is the norm. I try to make sure I have enough strong coastal cities and build as many ironclads as I can right away. They get upgraded with Leo's and you can never have too many.
One of my biggest problems is finding time to explore and build more new cities on new continents once ive established myself and started fighting wars. Butit seems continuing to grow is crucial in a large map game. But often the empty continents are far away or hard to find. Moderatley strong AI civs seem to be right on my borders very quickly. So I always turn to conquest and never look back.
I try to form alliances but they never never never hold. They never come in handy later. One thing I need to do more is trade with allies/neighbors. I never seem to make time to build caravan/freight for anything other than building wonders.
Priorities. So hard to manage.
Please help me win this game once at for all (and with ease) so I can get on with my life.