Stop giving me specialists!!!

happycitizen

Chieftain
Joined
Oct 17, 2006
Messages
10
Is there a way to stop specialists being automatically allocated? I've turned off citizen automation by clicking the button in the city screen but it still happens sometimes. I was trying to generate a Great Engineer in a city and didn't notice that one of my other cities had automatically got an engineer specialist allocated (after I built a forge i think). That increased the GPP points in the city and I ended up generating a Great Prophet there instead. :mad:

Thanks.
 
I don't think you can do that. This only happens when a new pop is created. It has to go somewhere, so the "governor" decides where it has to go. Once put in place it won't move automatically anymore.

You could use the alert mod that displays event like city growth. You can then manually check where the new pop is put to work.

HTH
 
Stupid governor...........

OK. I'll try setting to growth and see if that sorts him out.

Thanks.
 
if you click on emp[asace all 3, food, production and commerce you will never get any specialists.
 
I prefer having all 3 clicked (emphasize food, production and commerce) instead of just food clicked so the governor doesn't assign someone to an unimproved grassland tile over your mined hill just because it has 2 food.
 
I prefer having all 3 clicked (emphasize food, production and commerce) instead of just food clicked so the governor doesn't assign someone to an unimproved grassland tile over your mined hill just because it has 2 food.

What he said. To avoid assignment of specialists, select citizen auto-placement with food, hammers, and gold all selected as priority. Occasionally, however, this will still get you a priest or engineer in place of a bad piece of terrain (especially if you have Angkor Wat, you will get priests quite a bit - this can be avoided somewhat by taking off hammer priority, but that may have other effects that are not desirable), so you should start monitoring the new population placement once cities grow near the size where they are working all available tiles.
 
What he said. To avoid assignment of specialists, select citizen auto-placement with food, hammers, and gold all selected as priority. Occasionally, however, this will still get you a priest or engineer in place of a bad piece of terrain (especially if you have Angkor Wat, you will get priests quite a bit - this can be avoided somewhat by taking off hammer priority, but that may have other effects that are not desirable), so you should start monitoring the new population placement once cities grow near the size where they are working all available tiles.

if you run out of good tiles to work, it may be time to think about specialists anyway ;) (or to whip those useless citizens away)
 
I turned on emphasize F/H/C and that seems to have done the trick. Also got the Civ4lert Mod which is great also.

Thanks for the input guys.
 
The BetterAI mod has much better specialist management than the default game. For example, if you assign a scientist, it will always try to give you another scientists, than some other type. It also manages the citizen workers better.

Wodan
 
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