Wear and Tear on the aircraft.
Tactical scale games often feature having to periodically rest your aircraft going on mission, which Civ V is imitating even though there is a year (or longer) between turns when you have them.
Tactical scale games often feature having to periodically rest your aircraft going on mission, which Civ V is imitating even though there is a year (or longer) between turns when you have them.
I also have a similar beef with a bomber taking damage from a warrior.(It shows the warrior throwing something at the bombers) and if it is pilot error, why does every bombing have to require me losing one 1 hp? They are suppose to be trained so them taking damage from pilot error when attacking someone like a warrior is a bit dumb. Especially after every battle.