StoredData.py

Linkman226

#anarchy
Joined
Sep 14, 2007
Messages
2,493
Alright I added a minor civ to my mod and it's throwing a python exception:

Spoiler :
Code:
Traceback (most recent call last):
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "<string>", line 1, in ?
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "<string>", line 52, in load_module
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "CvEventInterface", line 13, in ?
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "<string>", line 52, in load_module
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "CvRFCEventManager", line 5, in ?
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "<string>", line 52, in load_module
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "CvEventManager", line 12, in ?
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "<string>", line 52, in load_module
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "CvScreensInterface", line 3, in ?
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "<string>", line 52, in load_module
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "CvMainInterface", line 17, in ?
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "<string>", line 52, in load_module
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "CvMercenaryManager", line 25, in ?
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "MercenaryUtils", line 270, in __init__
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "SdToolKit", line 137, in sdEntityExists
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "SdToolKit", line 96, in sdModLoad
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
  File "SdToolKit", line 76, in sdModInit
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
AttributeError
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
: 
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
'NoneType' object has no attribute 'setScriptData'
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface

ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
Failed to load python module CvEventInterface.
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface
ERR: Call function onEvent failed. Can't find module CvEventInterface

I know it has to do with StoredData.py(or I think it does... at least it appears to, correct me if I'm wrong). But I made sure to add an array element to every array where it was nescesary, specifically:

lNumCities
lLastTurnAlive
lRomanWars
lMemory
lPlagueCountdown
lFirstContactPlague

And yet it stills throws the error above. What gives?

In advance, thank you for all your help.

Full text of my StoredData.py file:

Spoiler :
Code:
# Rhye's and Fall of Civilization - Stored Data

from CvPythonExtensions import *
import CvUtil
import PyHelpers  
import cPickle as pickle

# globals
gc = CyGlobalContext()
PyPlayer = PyHelpers.PyPlayer	


class StoredData:

        def __init__(self):
                self.setup()

        def load(self):
                """Loads and unpickles script data"""
                self.scriptDict = pickle.loads(gc.getGame().getScriptData())

        def save(self):
                """Pickles and saves script data"""
                gc.getGame().setScriptData(pickle.dumps(self.scriptDict))

        def setup(self):
                """Initialise the global script data dictionary for usage."""
                self.scriptDict = {      #------------RiseAndFall
                                    'iNewCiv': -1,
                                    'iNewCivFlip': -1,
                                    'iOldCivFlip': -1,
                                    'tTempTopLeft': -1,
                                    'tTempBottomRight': -1,
                                    'iSpawnWar': 0, #if 1, add units and declare war. If >=2, do nothing
                                    'bAlreadySwitched': False,
                                    'lColonistsAlreadyGiven': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], #active players
                                    'lAstronomyTurn': [1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500, 1500], #active players
                                    'lNumCities': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], #total players to contain Byzantium too
                                    'lLastTurnAlive': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], #total players to contain Byzantium too
                                    'lSpawnDelay': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], #active players
                                    'lFlipsDelay': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'iBetrayalTurns': 0,
                                    'lLatestRebellionTurn': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'iRebelCiv': 0,
                                    'lExileData': [-1, -1, -1, -1, -1],
                                    'tTempFlippingCity': -1,
                                    'lCheatersCheck': [0, -1],
                                    'lBirthTurnModifier': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lDeleteMode': [-1, -1, -1], #first is a bool, the other values are capital coordinates
                                    'lFirstContactConquerors': [0, 0, 0], #maya, inca, aztecs
                                    'bCheatMode': False,
				    'tTempFlippingCity': (0, 0),
                                     #------------Religions
                                    'iSeed': -1,
                                    'bOrthodoxyFounded': False,
                                    'iOrthodoxyFoundDate': 0,
                                    #------------UP
                                    'iImmigrationTurnLength': 0,
                                    'iImmigrationCurrentTurn': 0,
                                    'iLatestFlipTurn': 0,
                                    'lLatestRazeData': [-1, -1, -1, -1, -1],
				    'iRomanVictories': 0,
				    'lRomanWars': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], #total players
                                    #------------AIWars
                                    'lAttackingCivsArray': [0, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, -1, 0, 0],
                                    'iNextTurnAIWar': -1,
                                    #------------Congresses
                                    'bCongressEnabled': False,
                                    'iCivsWithNationalism': 0,
                                    'bUNbuilt': False,
                                    'lInvitedNations': [False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False],
                                    'lVotes': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lTempActiveCiv': [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1],
                                    'lTempReqCity': [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1],
                                    'iLoopIndex': 0,
                                    'lTempReqCityHuman': [-1, -1, -1, -1, -1],
                                    'tempReqCityNI': -1,
                                    'tempActiveCivNI': -1,
                                    'lTempAttackingCivsNI': [False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False],
                                    'iNumNationsTemp': 0,
                                    'lBribe' : [-1, -1, -1],
                                    'lCivsToBribe': [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1],
                                    'tTempFlippingCityCongress': -1,
                                    'lMemory': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], #total players + barbarians (minors and barbs are not used, but necessary for not going out of range)
                                    #------------Plague
                                    'lPlagueCountdown': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], #total players + barbarians
                                    'lGenericPlagueDates': [-1, -1, -1, -1],# -1],
                                    'lFirstContactPlague': [False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False], #total players + barbarians
                                     #------------Victories
                                    'lGoals': [[-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
					       [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
					       [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
					       [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1],
                                               [-1, -1, -1]],
                                    'lReligionFounded': [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1],
                                    'iEnslavedUnits': 0,
                                    'iRazedByMongols': 0,
                                    'lEnglishEras': [-1, -1],
                                    'lGreekTechs': [-1, -1, -1],
                                    'lNewWorld': [-1, -1], #first founded; circumnavigated (still unused)
                                    'iNumSinks': 0,
                                    'lBabylonianTechs': [-1, -1, -1],                                    
                                    #'iMediterraneanColonies': 0,
                                    'iPortugueseColonies': 0,
                                    'iFrenchColonies': 0,
                                    'lWondersBuilt': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'l2OutOf3': [False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False],
				    'iChineseGoldenAges' : 0,
				    'lItalianTechs': [-1, -1, -1, -1],
				    'iItalianUniversities': 0,
				    'iNumKoreanSinks': 0,
                                    #------------Stability
                                    'lBaseStabilityLastTurn': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lPartialBaseStability': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lStability': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lOwnedPlotsLastTurn': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lOwnedCitiesLastTurn': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lCombatResultTempModifier': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lGNPold': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lGNPnew': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lGreatDepressionCountdown': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lStatePropertyCountdown': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lDemocracyCountdown': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    'lStabilityParameters': [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], #2+3+2+3+3
                                    'lLastRecordedStabilityStuff': [0, 0, 0, 0, 0, 0], # total + 5 parameters
				}
                self.save()

# All modules import the following single instance, not the class

sd = StoredData()
 
Not sure because I never added a minor civ, but what makes you so certain it's in StoredData? Usually if there's something wrong with the list lengths you'd only get an error if you try to address it with a non-existing index, I think.
 
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