I have a problem with a unit that I'm making, and it's driving me mad!
The image keeps corrupting. What happens is this. I prepare the storyboard as usual and load it into Flicster, and export it as a flic, as usual. When I view the storyboard in Flicster it looks fine. However, if I then load the flic back into Flicster - or view it in-game - it has become corrupted. Lines of pink appear on some of the frames. The odd thing is that it's only ever the first one or two frames of the storyboard, and only some directions. If I export the thing as a storyboard again and look at the pcx, I find that the pink lines have been drawn onto it. I can remove them by pasting in my renders once more, then loading the storyboard into Flicster, where it looks fine, and I can export it as a flic - only to find that the same thing has happened again.
Has anyone else encountered this? What's going on? I can't use Civ3FlcEdit to make storyboards into flics because it always adds an extra frame, which looks terrible in-game, and I have never been able to make it stop doing this (I think that that program invariably does it for some people and never does it for others, although I don't know why).
The image keeps corrupting. What happens is this. I prepare the storyboard as usual and load it into Flicster, and export it as a flic, as usual. When I view the storyboard in Flicster it looks fine. However, if I then load the flic back into Flicster - or view it in-game - it has become corrupted. Lines of pink appear on some of the frames. The odd thing is that it's only ever the first one or two frames of the storyboard, and only some directions. If I export the thing as a storyboard again and look at the pcx, I find that the pink lines have been drawn onto it. I can remove them by pasting in my renders once more, then loading the storyboard into Flicster, where it looks fine, and I can export it as a flic - only to find that the same thing has happened again.
Has anyone else encountered this? What's going on? I can't use Civ3FlcEdit to make storyboards into flics because it always adds an extra frame, which looks terrible in-game, and I have never been able to make it stop doing this (I think that that program invariably does it for some people and never does it for others, although I don't know why).