Skanderbeg
Chieftain
In my current game, Monty on Prince level, a made a strange observation on the tax slider.
I was going on "deficit research" with 100 % Science. I am filling up my coffers by selling obsolete techs my real competitors already have to the weakest AI's. My goal is a culture victory.
Although I know, that when I complete a tech, the surplus beakers are taken over, I took down the science slider to 80 oder 90 % if it doesn't mean to loose a turn in research, because by doing this will prevent me from running out of money.
Then i got a lot of money from loosing a wonder race, and I thought of running 90% science and 10% culture. I saw this:
100% science: -17 gpt
90% science + 10 % culture: -9gpt
What's this? I thought 100 % must be the same as 90% + 10%?
I don't know if this is a bug or somehow to the calculation from where the gold comes, but I think it is useful to know that You can run in the green (or with only slight deficit) with 90%science/10%culture when You run in the red with 100% science.
The 10% culture can make the difference if You are going for a culture victory or want to steal a ressource from a neighbour.
This 10% culture over some turns got me iron and cows
I was going on "deficit research" with 100 % Science. I am filling up my coffers by selling obsolete techs my real competitors already have to the weakest AI's. My goal is a culture victory.
Although I know, that when I complete a tech, the surplus beakers are taken over, I took down the science slider to 80 oder 90 % if it doesn't mean to loose a turn in research, because by doing this will prevent me from running out of money.
Then i got a lot of money from loosing a wonder race, and I thought of running 90% science and 10% culture. I saw this:
100% science: -17 gpt
90% science + 10 % culture: -9gpt



What's this? I thought 100 % must be the same as 90% + 10%?

I don't know if this is a bug or somehow to the calculation from where the gold comes, but I think it is useful to know that You can run in the green (or with only slight deficit) with 90%science/10%culture when You run in the red with 100% science.
The 10% culture can make the difference if You are going for a culture victory or want to steal a ressource from a neighbour.

This 10% culture over some turns got me iron and cows
