stratego
Trying to be good.
The next expansion of Civ4 is called Beyond the Sword, in which non-combative components of the game are enhanced. But beyond the sword doesn't mean without the sword. This will be the first strategy guide in the world written for Civ 4 Beyond the Sword. It will be how to win with war.
This game will allow you to research technology in a much more efficient way, and will allow technology to be exchanged better than in Warlords. This also means that if you do attack an AI, it'll be more likely than in Warlord to give you technology as a peace treaty. So attack the AI early and demand technology.
In a game that focuses away from aggression, defender units are given more advantages and attacker units are given less. This means that you should bring down the enemy with defenders. In Warlords, swordsmen can easily overpower archers, but in BTS, it's not so easy. So, while you may not be able to take over enemy cities, you can pillage with archers, and they'll survive longer than before.
The AI's in this game are also less likely to ally with someone already at war, this means that the Civ you're planning on attacking will not be able to drag in other players as easily. Again, attack early. Declare war on the first person you see.
Remember just because this game has improved the incentives for building, it doesn't mean you should just focus on building. In fact pump out a couple of settlers early, forget improving the land. There are more resources and luxuries available, and getting a hold of those early would be a greater trade-off in the end.
If you're going after a religion, try to go for Judaism. It's relatively early, and it spreads faster than Buddhism or Hinduism, just like in the other Civ4s.
Espionage is back. Try to avoid researching expensive technologies, and instead opt to steal them.
And as always, there'll be a time when the advantage of war turns from defending to attacking. Look for those moments and try to get there first. But have a clear idea of who you want to attack before you even get there. When possible, opt for faster mounted units rather than slower, even if the slower is faster.
Enjoy the game on July 23rd.
This game will allow you to research technology in a much more efficient way, and will allow technology to be exchanged better than in Warlords. This also means that if you do attack an AI, it'll be more likely than in Warlord to give you technology as a peace treaty. So attack the AI early and demand technology.
In a game that focuses away from aggression, defender units are given more advantages and attacker units are given less. This means that you should bring down the enemy with defenders. In Warlords, swordsmen can easily overpower archers, but in BTS, it's not so easy. So, while you may not be able to take over enemy cities, you can pillage with archers, and they'll survive longer than before.
The AI's in this game are also less likely to ally with someone already at war, this means that the Civ you're planning on attacking will not be able to drag in other players as easily. Again, attack early. Declare war on the first person you see.
Remember just because this game has improved the incentives for building, it doesn't mean you should just focus on building. In fact pump out a couple of settlers early, forget improving the land. There are more resources and luxuries available, and getting a hold of those early would be a greater trade-off in the end.
If you're going after a religion, try to go for Judaism. It's relatively early, and it spreads faster than Buddhism or Hinduism, just like in the other Civ4s.
Espionage is back. Try to avoid researching expensive technologies, and instead opt to steal them.
And as always, there'll be a time when the advantage of war turns from defending to attacking. Look for those moments and try to get there first. But have a clear idea of who you want to attack before you even get there. When possible, opt for faster mounted units rather than slower, even if the slower is faster.
Enjoy the game on July 23rd.