M45T3R5W4G3R
Chieftain
- Joined
- Jul 12, 2017
- Messages
- 12
Hello everyone, I am currently playing an Emperor game with China and since it was quite easy early -first time on the way of winning Emperor on vox populi btw- I started to playing for dominating game from all aspects instead of beelining for a specific victory type. And I had about... 25-30 cities... While I had the highest production line with high pop and high prod, I also was leading in science, culture and faith either with the strongest army in the game.
But as the game advanced, unhappiness has started to increase overwhelmingly. I usually was waving around 10 to -15 which was not quite good. However some sudden changes destroyed me. While not in a war, I was used to sudden 10 unhappinesses out of nowhere but could handle them back to positive and didn't question why they occured. But while in a war; while in a single turn I've fallen from -19 to -55! There were no plundered trade route, no ending aggreement, no blockade on a tile, no denounce, no golden age ending, no war weariness nor anything that could have an impact on my happiness. At that point my gpt fallen from ~700 to ~200 and my unhappiness was caused mostly by poverty. And since I had dropped happiness I couldn't produce gold which led me to -70s in following turns. I've had about nearly all buildings that could increase happiness in all my cities on my tech level while I was micromanaging many tiles for happiness. But the biggest issue wasn't crime, it was illiteracy, boredom and poverty (which came later with sudden drop). I had gone for Progress, Statecraft and Rationalism btw and was around t500s of marathon, beginning of industrial era.
I have Google'd the happiness system and some forums for this but I couldn't find anything on why that fall could have happened nor the sudden 10 drops I didn't care at first. I really like the happiness system in Vox Populi and I had around 180+ hours of games in VP and haven't encountered anything like this before.
So... Does anyone have an idea on what could cause those out-of-nowhere happiness drops and explain if there are variables not included on the wiki page, please? I'd really appreciate it.
But as the game advanced, unhappiness has started to increase overwhelmingly. I usually was waving around 10 to -15 which was not quite good. However some sudden changes destroyed me. While not in a war, I was used to sudden 10 unhappinesses out of nowhere but could handle them back to positive and didn't question why they occured. But while in a war; while in a single turn I've fallen from -19 to -55! There were no plundered trade route, no ending aggreement, no blockade on a tile, no denounce, no golden age ending, no war weariness nor anything that could have an impact on my happiness. At that point my gpt fallen from ~700 to ~200 and my unhappiness was caused mostly by poverty. And since I had dropped happiness I couldn't produce gold which led me to -70s in following turns. I've had about nearly all buildings that could increase happiness in all my cities on my tech level while I was micromanaging many tiles for happiness. But the biggest issue wasn't crime, it was illiteracy, boredom and poverty (which came later with sudden drop). I had gone for Progress, Statecraft and Rationalism btw and was around t500s of marathon, beginning of industrial era.
I have Google'd the happiness system and some forums for this but I couldn't find anything on why that fall could have happened nor the sudden 10 drops I didn't care at first. I really like the happiness system in Vox Populi and I had around 180+ hours of games in VP and haven't encountered anything like this before.
So... Does anyone have an idea on what could cause those out-of-nowhere happiness drops and explain if there are variables not included on the wiki page, please? I'd really appreciate it.