Starship said:Sweet! I think I may have to pop the movie in again just for grins today.
I think I'll repost my corny desire for a mid game Orthus type unit....the Killer Rabbit. Maybe strength 12...+25% against melee, and mounted...-50% vs. cities. Is capturable by hunters/rangers/beastmasters.
I long for a little of the FfH I corniness.
Kael said:Yeah Nikis-Knight is correct. This ritual is awesome for recon heavy civs and is a ranger paradise. Sure the animals are a bit tougher, but they will still have the additional toughness after they are captured. And the big benifit is that it allwos you to hunt later in the game (I was tired of building up these cool hunter units and then running out of animals).
Using it malisiously you may want to consider it if you are secure from barbarians, maybe you own all the tiles on your island or all of your borders are against other civs. Then using it will just make life harder for civs with wilderness borders.
Bad Player said:Could I suggest that Nature's Revolt be made cheaper if you have more than 1 nature mana - I realise it is cheaper if you have 1 nature mana but it is still slow to build and should be even more cheap if you have 2 or even 3 nature mana!
Kael said:Yeah Nikis-Knight is correct. This ritual is awesome for recon heavy civs and is a ranger paradise. Sure the animals are a bit tougher, but they will still have the additional toughness after they are captured. And the big benifit is that it allwos you to hunt later in the game (I was tired of building up these cool hunter units and then running out of animals).
Using it malisiously you may want to consider it if you are secure from barbarians, maybe you own all the tiles on your island or all of your borders are against other civs. Then using it will just make life harder for civs with wilderness borders.