I just finished a game and as always, Al and Ur are always very lacking. Then you look at how many units require Al....ugh!!!! Let's see, hydro'plants, space ship factory, stealth bomber, jet fighters, missle cruisers, nuke subs, helo's, modern armor, rocket artillery, mobile SAM....that's 10 things.And some of them do not make sense at all....so, here are my suggestions
1) Missle cruisers require oil and iron. They DO NOT use much Al..this needs to be changed.
2) Nuke subs require Ur and iron, not Al...
3) Modern armor need two oil, not Al
As for nuclear missiles using two Ur....the amount of Ur in a nuke is actually very low...so one Ur is fine, two is not required. And above are the units that should require Ur......actually a new unit to add might be a supercarfier which would require Ur as well (it could carry five jet fighters, fighters, or bombers)
1) Missle cruisers require oil and iron. They DO NOT use much Al..this needs to be changed.
2) Nuke subs require Ur and iron, not Al...
3) Modern armor need two oil, not Al
As for nuclear missiles using two Ur....the amount of Ur in a nuke is actually very low...so one Ur is fine, two is not required. And above are the units that should require Ur......actually a new unit to add might be a supercarfier which would require Ur as well (it could carry five jet fighters, fighters, or bombers)