Craterus22 said:Or perhaps during bombard - arty would take 1hp damage (due to wear and tear, but not be detroyed UNLESS you try collateral with only 1hp left). It would reduce successive turns doing collateral damage and slow down thier usage... but would not necessarily reduce the total number of arty units.
Great idea, maybe they'll add that in the future expansion. Right now I hate the Civ 4 version of Arty, makes it pretty much a pointless unit, other then city bombardment- in civ3 it was always handy to have 2 or 3 sitting in your border citys- now its a waste of time. :suicide:
Only other solution I can think of is for them to make the arty units so cheap, that you can produce them in a turn in about any town. Then you can toss them repeatingly at the hordes outside your walls.
And as far as Civ3 not being programed to use arty and bombers correctly I'm a little lost, on why thats a good reason to cripple my bombardment units. Heck, they spent alot of time on the eye candy, I'm sure it wouldn't have been a stretch to correctly program the use of Artillery and Bombers, with out massivly crippling them