Teaser ...

Rik Meleet

Top predator
Retired Moderator
Joined
Apr 11, 2003
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Location
Nijmegen Netherlands
Here's a teaser:

2005726191341_--TNT.JPG
 
I would assume so, since Rik has finished the map and i guess he's posting the start locations in all the team's forums.
 
ok good, we are Persians, and we got an excellent start site. Designed or random map ?
 
Provolution said:
ok good, we are Persians, and we got an excellent start site. Designed or random map ?

Rik Meleet designed the map so it was fair to everyone.
 
I'm no good at these Wheat/Flood Plain starts. :\ So I'm unsure at what we should do... But damn that is some good food bonuses. I'm going to mimic this start in the editor and play it out, so I can get a feel for it.
 
Here is what I did:
This assumes that we reaserch Pottery at 100%.

Turn 0: Settle on Spot, Move worker to cow, Start Settler, City working Cow
Turn 1: Mine the Cow
Turn 5: Finish Mining, Start Roading
Turn 7: Finish Roading, Move to Wheat, City grows to size 2, New citizen works wheat, grows in 4 finished settler in 5, Rasie Lux to 10%
Turn 8: Worker Irragates
Turn 10: Culture expands
Turn 11: Settler Finishes, Start Granary(20), Irragation Finishes, Start road
Turn 13: Road Finishes, moves into city
Turn 14: Move to Ivory
Turn 15: Road Ivory
Turn 17: Irragate Ivory
Turn 18: City grows, New citizen to Wheat, Grows in 4, Granary in 13
Turn 20: Finish Irragation

I'll continue playing later.

So far it seems as if we should Mine the Cow and then road the Ivory because Irragating the Wheat did not help get the first settler out any faster. We would then have the Ivory connected at Turn 8, which means we only have to raise Lux for 1 turn. We would then go Irragate the Wheat.
 
I don't know what to do long termish, but i suggest moving 1 square SW, so we can get some more of the grass and FP down south.
 
I think we should settle where we are. We could chop that forest to the SW for ten shields down the road. Refresh my memory: Persians are scientific and industrious?
 
donsig said:
Refresh my memory: Persians are scientific and industrious?

Yep, the manual confirms it.
 
I say we move our worker one tile southwest (move it BEFORE we move the settler). See what's inside of that black tile, if it looks like more grassland, then we should then move out settler one tile southwest and settle there (that way the gold might actually be useful to us).

If there's really nothing there, then we plant our ass on the hill.
 
You don't lose the commerce bonus by settling on the gold. I don't see any reason to move; you can't irrigate the hill so that basically gives us a high-gold tile with 2 food from the beginning of the game.

One disagreement with the irrigation of the wheat - there's no way it will help us at all for now, I say we should go after roading the Ivory before trying to do anything with the wheat, and even after that, we'd be better off going after a BG.

Persia starts with BW and Masonry, right? We should go for Iron Working first thing out so we can secure a source as early as possible. With the extra gold, it should be doable in under 50 turns.

Since settling on the spot seems all but decided, all we really need to work out for the first turn is what to research, and at what rate. We could go at min research and save up for mass warrior->immortal upgrades. Or we could go all out and attempt to grab some useful techs for trading.
 
Xerol said:
You don't lose the commerce bonus by settling on the gold. I don't see any reason to move; you can't irrigate the hill so that basically gives us a high-gold tile with 2 food from the beginning of the game.

uh.. actually. Yes you do lose the commerce bonus. Not only that, but you lose about 2 shields later on inside of the game (next to a bonus of only one extra food).
 
I agree to move 1 SW, we can lose the forest and gain all the bonus around the area. This is a very good start but keep in mind that others might have the same bonus. So lets move to take advantage of the extra gold.
 
You do not lose the commerce bonus from settling on a hill. The only loss would be 1 gold, because we are in depositism. The only things that are lost if you settle on a resorce are food, and possibly sheilds (I have to check).

Also if we move we would probably be a turn short from everybody else, becasue if their start is as good as ours, they will most likely settle on spot. Plus I see no reason what-so-ever to move.

Also the tile 2 SW from our capital is going to be a grassland, bonus or not is immposible to tell. If we settle on spot we will have a total of 7 grassland (3 bonus), 4 plains, 2 forests on plains, 5 costal tiles, and 1 flood plain.
 
Apparently it's only food bonus from resources that is wasted. I made Ivory give +25food +25sheilds +25gold. Here is the city window:
 

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Here is what the terrain around our capital will most likely be:

Lightgreen = grassland
Darkgreen = Forest
Blue = Coast
Lightbrown = Floodplain
Mediumbrown = Plains
DarkBrown = Mountain/Hill

Wait a second, we could be right next to Iron!
 

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Can you show one where a city built on bonus food resource and see if it gets wasted?
 
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