Tech Steal Poll 4: How many turns to steal a tech (Full Spy Protection)

How many turns to steal a tech (Full Spy Protection)


  • Total voters
    13

Stalker0

Baller Magnus
Joined
Dec 31, 2005
Messages
10,544
This is a quick series of polls to assess how "fast" should tech stealing actually be.

For this poll, its late in teh game, and all spy protections are online. Constabularies, Police Stations, counterspies, otehr spy resistance boosters like military bases. Its a bad day for spying.

Assume you are decently behind in tech, and are using tech steals as a rubberband. For the poll, include ALL turns to generate the tech steal, including travel time, setup time, etc etc. Aka this is a spy you have just added to a civ to do tech steals.
 
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