Trinity
Brains, Beauty & st b*tch
As we know today, having a resource of saltpeter isn't necessary for making gunpowder, or modern cleaner versions of it, or explosives.
For example, effective in 1939, Germany was cut off from its supply of saltpeter from Chile, yet that didn't stop them from making explosives or gunpowder. They made nitric acid from ammonia, then reacted it with potassium or sodium hydroxide for gun powder. The traditional method for making nitric acid was from reacting sulfuric acid with saltpeter. Their process eliminated the need for saltpeter.
In Civ III however, you need saltpeter to make any military unit above swordsman and knight. This should be fine until one researches a tech that isn't in the game called Advanced Chemistry. It should come immediately after Refining and eliminate the need for the saltpeter resource.
The trade off should be if one does not have a source of saltpeter, advanced military units (infantry, mech infantry, tanks, modern armor) should require additional support costs (I'm thinking 0.25 for "free units", or 1.25 for non-free units).
In my most recent game my civilization just peaked. I'm having to go to war to get saltpeter, by a surprise attack against my friend Greece, who has the only source of saltpeter on the continent. Every other civilization has one or more sources. They won't trade it even for 100 gpt, either that or they don't have a harbor open for trade. If I don't win this war, it's game over.
There is one other source available, but I have to colonize this other continent and pray the Iroquois don't get to the resource first. It's near their territory.
Not that the gods at Firaxis are reading this forum.....
My troops are now massing at the border. I don't have enough to hold cities, so it will be a game of killing the military and pillaging shield producing improvements. Perhaps razing cities and creating new settlements. Alexander has a republic, so I might try demanding cities to insult him and maybe he'll declare war on me. All for this one source, and watch it deplete later. This is going to be messy and really hurt my world image.
Does the AI have to deal with war weariness? I have a monarchy.
For example, effective in 1939, Germany was cut off from its supply of saltpeter from Chile, yet that didn't stop them from making explosives or gunpowder. They made nitric acid from ammonia, then reacted it with potassium or sodium hydroxide for gun powder. The traditional method for making nitric acid was from reacting sulfuric acid with saltpeter. Their process eliminated the need for saltpeter.
In Civ III however, you need saltpeter to make any military unit above swordsman and knight. This should be fine until one researches a tech that isn't in the game called Advanced Chemistry. It should come immediately after Refining and eliminate the need for the saltpeter resource.
The trade off should be if one does not have a source of saltpeter, advanced military units (infantry, mech infantry, tanks, modern armor) should require additional support costs (I'm thinking 0.25 for "free units", or 1.25 for non-free units).
In my most recent game my civilization just peaked. I'm having to go to war to get saltpeter, by a surprise attack against my friend Greece, who has the only source of saltpeter on the continent. Every other civilization has one or more sources. They won't trade it even for 100 gpt, either that or they don't have a harbor open for trade. If I don't win this war, it's game over.
There is one other source available, but I have to colonize this other continent and pray the Iroquois don't get to the resource first. It's near their territory.
Not that the gods at Firaxis are reading this forum.....
My troops are now massing at the border. I don't have enough to hold cities, so it will be a game of killing the military and pillaging shield producing improvements. Perhaps razing cities and creating new settlements. Alexander has a republic, so I might try demanding cities to insult him and maybe he'll declare war on me. All for this one source, and watch it deplete later. This is going to be messy and really hurt my world image.
Does the AI have to deal with war weariness? I have a monarchy.